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Blast mania V0.1.10(DEMO) Details »»
Blast mania V0.1.10(DEMO)
Version: 0.1.10, by S1rexer (The ultimate SIGSEGV) S1rexer is offline
Developer Last Online: Sep 2020

Version: SRB2 Rating: (8 votes - 3.38 average)
Released: 03-06-2020 Last Update: Never Favourites: 11
Single Player Levels Multiplayer Levels SOCs Scripts Re-Useable Content Sprites/Graphics Is in Beta Stage

Maps for SRB2, began to do another summer. Here are all my levels: Quiet south island, Hydrocity, Volcano Base, Hell Fortress. Let's start with Quiet south island

Ouiet south island


Quiet south island began to do in late summer, chose the music "Door Into Summer" for this level. Here there is a Skybox of several separate textures changing with each act, waterfalls, sand, and of course robots. There are three acts.


Hydrocity


Hydrocity started recently, I wanted to make a level on the topic of nastolgia, I chose a level from the game Sonic the hedgehog 3, here there is music in VGZ format, textures and background (sky).


Volcano Base


Volcano Base began to do in late June, abandoned this level, but a month later returned to the project. The music of Valley Volcano Zone act 1 from Sonic 3D Blast is played here. the base is located in the vent of the volcano, really you get to the base in ACT 2.


HellFortress


HellFortress started doing in November. I wanted to do something similar to Egg Rock, but not in orbit and not even on the ground, but in the core. ACT1 is similar to Egg rock, but ACT2 is not very good. It's too hot to be inside, and take a long walk around the core or you will become ashes. The boss here is pretty good.


Special Stage

also i made my special stage in 2D


ChangeLog V0.1.1
Spoiler:

Ouiet south island
  1. Added a second way (ACT 1)
  2. Added slopes
  3. The first boss phase has become easier

Hydrocity
  1. Removed FLAT textures that caused SIGABRT and Microsoft visual errors

VolcanoBase
  1. Added slopes (ACT 1)
  2. Fixed the pit into which you must die

HellFortress
  1. Added wall near eggmonitors. Now you won't get stuck (ACT 1)
  2. Added arrows (ACT 1)
  3. Now you can get a fire shield, not a pity shield (ACT 2)
  4. Removed commander (ACT 3)
  5. The second room has the yellow springs removed, now there are blue springs (ACT 3)
  6. In the third room. all badtniks removed. Now there is only lava, and it fills the room (ACT 3)
  7. After defeating the boss, the cosmic countdown disappears, but not always (ACT 3)

Special Stages
  1. Removed FLAT textures that caused SIGABRT and Microsoft visual errors
  2. moved the second stage 2 to special stage 3
  3. Added arrow (SP3)
  4. Added a wall that prevents you from being thrown behind a map (SP3)

Secret level
Spoiler:

AngelIsland
  1. Skybox added
  2. Added textures from Angel Island
  3. Removed Colormap




ChangeLog V0.1.2
Spoiler:

Miscellaneous
  • Emblems Added
  • you can now unlock Metal sonic, Fang, Amy, Pandora box


Ouiet south island
  1. Fixed sky(ACT 1)
  2. Fixed springs(ACT 1)
  3. Fixed slope (ACT 2)
  4. Fixed the pit into which you must die(ACT 2)

Hydrocity
  1. fixed sky
  2. fixed textures

VolcanoBase
  1. fixed textures (ACT 1)
  2. fixed checkpoint(ACT 2)

Special Stages
  1. Special stage 2 has been redone
  2. end of special stage 3 has been redone
  3. in Special stage 6 if you are crushed by a polyobject, then you will no longer be stuck, you will be dragged to the top
  4. in Special stage 3,5,6,7 you can go back to the start
  5. Added a wall that prevents you from being thrown behind a map (SP3)

Secret level
Spoiler:

AngelIsland
  1. Fixed Skybox
  2. Fixed textures
  3. Added Colormap for water




ChangeLog V0.1.3
Spoiler:

Ouiet south island
  1. railing in QSIZ act 1 now Solid(ACT1)
  2. capsule removed(ACT 3)
  3. after defeating the boss time stops(ACT3)

Hydrocity
  1. fixed textures
  2. fixed slopes
  3. added Hydrocity act2 and act 3

VolcanoBase
  1. after defeating the boss time stops(ACT3)

Hellfortress[LIST=1][*]lava in second room does damage(ACT3)[*]after defeating the boss time stops(ACT3)


ChangeLog V0.1.4
Spoiler:

Ouiet south island
  1. Textures changed
  2. Added second way in ACT 2
  3. Design got a little better in ACT2
  4. No more dumb descent at the end of ACT 2

Hydrocity
  1. grates are now solid
  2. added Hydrocity act2 and act 3 in levelselct


ChangeLog V0.1.5
Spoiler:

Ouiet south island
  1. Textures changed
  2. Redid the design and added a lot of way and removed some boring ways
  3. All acts remake
  4. changed sky
  5. updated picture levels

Hydrocity
  1. grates are now solid
  2. fixed bug in 2D sections



ChangeLog V0.1.6
Spoiler:

Mlscellaneous
  1. Removed unnecessary files and empty level
  2. Special stages and secret level map codes have been changed
Ouiet south island
  1. Fixed bugs in act1, act2
  2. the ceiling of the sky was raised
  3. Added easter egg to act2
  4. now the time does not change in act 2 if multiplayer

Special Stages
  1. Removed speed pad, now instead of their Zoom Tube Waypoint

Secret level
Spoiler:

AngelIsland
  1. emblems added




ChangeLog V0.1.7
Spoiler:

Mlscellaneous
  1. You no longer need to complete the game to unlock characters
Ouiet south island
  1. Fixed bugs in act1, act2
  2. Added new boss for act 3


ChangeLog V0.1.8
Spoiler:

Ouiet south island
  1. Fixed bugs in BM Wrecker, Fang cannot damage the boss when attacking.


ChangeLog V0.1.9
Spoiler:

Ouiet south island
  1. Fixed bruh moment in act 3 with No enemies - Once
  2. Add second boss in multiplayer


ChangeLog V0.1.10
Spoiler:

Ouiet south island
  1. Bluecrawla does not disappear anymore




Outdated versions here

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File Type: pk3 VS_Blast-Mania-V0.1.10.pk3 (13.11 MB, 2286 views)

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Comments
Old 07-21-2020   #42
S1rexer
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Blast Mania has been updated to 0.1.6.
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Old 07-26-2020   #43
S1rexer
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Blast Mania has been updated to 0.1.7.
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Old 07-26-2020   #44
rocklight124
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How do I get into Angel island zone, because I finished the game and I still can't see it.
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Old 07-26-2020   #45
S1rexer
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Blast Mania has been updated to 0.1.8.

---------- Post added at 06:05 PM ---------- Previous post was at 06:04 PM ----------

Quote:
Originally Posted by rocklight124 View Post
How do I get into Angel island zone, because I finished the game and I still can't see it.
Find the secret button in QSIZ act1
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Old 07-26-2020   #46
NAR the Fox
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1. I've always wondered what that shrine was for.
2. The "Condition" text for unlocking AIZ is incorrect, you actually have to bust open a wall on the lower path.
3. Are these numbers supposed to be here?
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Old 07-26-2020   #47
S1rexer
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Quote:
Originally Posted by NAR the Fox View Post
1. I've always wondered what that shrine was for.
What shrine?

Quote:
Originally Posted by NAR the Fox View Post
2. The "Condition" text for unlocking AIZ is incorrect, you actually have to bust open a wall on the lower path.
What's wrong? everything is working. found a button, pressed a button, completed a level and you're in AIZ

Quote:
Originally Posted by NAR the Fox View Post
3. Are these numbers supposed to be here?
I downloaded the skybox and decided not to touch the numbers. maybe i will update Hydrocity
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Old 07-26-2020   #48
NAR the Fox
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Quote:
Originally Posted by S1rexer View Post
What shrine?
The one in QSI1 with the button.



Quote:
Originally Posted by S1rexer View Post
What's wrong? everything is working. found a button, pressed a button, completed a level and you're in AIZ
The hint says "Visit Angel Island", but you actually need to get the Spade Emblem in the level to unlock AIZ.

Spoiler: Spade Emblem Location (from end of QSI1)


---------- Post added at 12:29 PM ---------- Previous post was at 12:23 PM ----------

On an unrelated note, punishing the player for simple mistakes is never a good idea. Take the lake near the end of QSI1 for example: If you fall in, you have no hope of getting back up if you haven't killed the Jetty-syn Bomber. It is highly probable that they will either drown or get hit by the enemies.
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Old 07-26-2020   #49
S1rexer
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Quote:
Originally Posted by NAR the Fox View Post
The one in QSI1 with the button.
This is the button that activates AIZ

---------- Post added at 09:39 PM ---------- Previous post was at 09:36 PM ----------



It says here in ENGLISH
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Old 07-26-2020   #50
NAR the Fox
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Quote:
Originally Posted by S1rexer View Post
This is the button that activates AIZ

It says here in ENGLISH

Yes, but I was talking about the structure as a whole, not just the button.
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Old 07-26-2020   #51
S1rexer
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then use this for decoration
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Old 07-31-2020   #52
Icy Dragon
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What am I meant to do at (what I assume is) the final boss once the countdown starts?
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Old 07-31-2020   #53
Snowy
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Quote:
Originally Posted by Icy Dragon View Post
What am I meant to do at (what I assume is) the final boss once the countdown starts?
Beat it then run through the door that opens. You should be attacking it every chance you get.
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Old 07-31-2020   #54
LuxisLand
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This is the most interesting level pack i have ever seen, i wish you the most big luck with this.
and also one ask, when this got in a V1.0, will stop being a demo, or will still being a demo?
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Old 07-31-2020   #55
S1rexer
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Quote:
Originally Posted by LuxisLand View Post
and also one ask, when this got in a V1.0, will stop being a demo, or will still being a demo?
it stops being demo in 1.0 version. this level pack will have 7 zones, and several secret levels.
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Old 08-01-2020   #56
Icy Dragon
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Quote:
Originally Posted by Snowy View Post
Beat it then run through the door that opens. You should be attacking it every chance you get.
Geez... luckily you can stand in the doorway and barely grab air.
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Old 4 Weeks Ago   #57
Metafrost2
 
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I accidentally downloaded the latest version when I was browsing the servers. The boss in QSIZ is good, but it feels like it was a mini-boss. But I'm still waiting for a custom boss in Hydrocity. That's all for now.
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Old 3 Weeks Ago   #58
Somerandomguy
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It's an amazing addon but PLEASE add the option to save in the future.
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Old 3 Weeks Ago   #59
Snowy
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Quote:
Originally Posted by Somerandomguy View Post
It's an amazing addon but PLEASE add the option to save in the future.
You CAN save though. In fact I have multiple save files to prove it. You clearly loaded an addon after loading this mod, which disables saving. If you want to use any mods with a map pack like this, you need to load them before loading the map pack.
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