Won't Fix THZ2 - Weird floor glitches

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Cirom

aka J-town/NeonJ
While I was finding out why I was constantly getting SIGSEGVs in THZ2 (Still haven't found out yet), I noticed this.

2wejitj.png

Because it was a NETGAME, I was unable to DEVMODE it. D:
But it's near the exit, where the 1up is, on the fence. Fox was able to just stand here, without falling.

1zzml2t.png

It affects where Emerald Token No. #1 (Tunnel) is, too.

2s9ssr9.png

It also affects the conveyor belts. (Did the screenshot glitch up or something?)
 
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Because it was a NETGAME, I was unable to DEVMODE it. D:

DEVMODE is completely unnecessary as of 2.0.6. The screenshots' metadata stores important info like the map name, map number, and player location now.
Location: X:6515 Y:-4285 Z:1536 A:271
Mapname: TECHNO HILL ZONE 2
Mapnum: MAP05
 
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