Porting to mac

Status
Not open for further replies.
  • Is there a way to get multiplayer working on a PPC processor?
    Has someone ported soceditor to an mac app?
    Is there a map editor for Mac that doesn't require a classic startup folder?
 
supershadow2 said:
  • Is there a way to get multiplayer working on a PPC processor?
    Has someone ported soceditor to an mac app?
    Is there a map editor for Mac that doesn't require a classic startup folder?
A)It does work.
B)No.
C)Dunno.
 
I don't know (sorry) but it would be grreat if someone could. I want a MAC, they rock (new ones have built in webcams and stoof)
 
supershadow2 said:
Has someone ported soceditor to mac?

No, not as of yet, but when I do get a Mac, I'll see if I can port it.

FSX said:
supershadow2 said:
Is there a way to get multiplayer working on a PPC processor?
It does work.

FSX, I think he is talking about online netgames, which doesn't work with PPC. I don't think it's been tested on intel Macs though.
 
Hannyness said:
I don't know (sorry) but it would be grreat if someone could. I want a MAC, they rock (new ones have built in webcams and stoof)

The new ones will work with SRB2 natively, as they carry Intel processors, and Windows will Dual Boot via Apple's Boot Camp.
 
This topic was about PPC macs, Not Intel Macs.

Anywho.

A) Nope. Might need an entire re-write of the code.
B) Sadly no(t that I know of), but it's not hard to make socs in a text editor.
C) I don't know, sorry.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top