Fixed Mobj.scale via LUA appears to not work

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Zoraxua

Idiot Hybrid
I think that 2.2.7 might've changed how objects are sized in luas as from, what I can tell, (using DD Wrecker as an example) the mobj.scale function no longer seems to work when used in a lua. Might be to do with the objectplace changes if I had to guess?
 
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