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[Open Assets] CopperHUD and CopperHUDClassic 2.0

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Introducing...
CopperHUD & CopperHUDClassic 2.0! Constructive criticism is accepted!
CopperHUD uses Mania Style Hud (Time #'#"#)while CopperHUDClassic uses an older hud used by Generations and the Genesis Trio (Time #:#.#).
Version 2 is a Complete overhaul of CopperHUD.
Plans for future versions :
Fonts
Custom Life Icons
Mod Support
 

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CopperHUD/CopperHUDclassic is getting an update!

Hi everyone! I'm pleased to announce a major update to CopperHUD/CopperHUDclassic. Here is an early (or Finished) part of the hud
Screenshot 2020-07-09 at 8.53.36 PM.png
Catch ya later!​
 

Attachments

  • STR_RINGS.png
    STR_RINGS.png
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1. you can use offsets in slade to make the STTCOLON and STTPERIOD appear correctly.
2. ...figure out which colors look good and make sure theres a good contrast and spacing, in the screenshots, "TIME" is the only real thing that's unreadable.
3. Do you have a distinct style? I think the letters in the sprites look odd somehow in the screenshots. Dunno how to help you sprite, but the updated RINGS sprite you posted looks really good! And no, I am not saying I know how to sprite.
 
1. you can use offsets in slade to make the STTCOLON and STTPERIOD appear correctly.
2. ...figure out which colors look good and make sure theres a good contrast and spacing, in the screenshots, "TIME" is the only real thing that's unreadable.
3. Do you have a distinct style? I think the letters in the sprites look odd somehow in the screenshots. Dunno how to help you sprite, but the updated RINGS sprite you posted looks really good! And no, I am not saying I know how to sprite.
1. Thanks for telling me!
2. I'm working on that. Color wheels can be helpful.
3. No, not really. I also think that they do look off as well. Also, thanks for your compliment! I am basing the new sprites off of something. I'll reveal what I'm basing it off of when I finish.
 

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