Zoom Tube Trouble

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Super Chris

That one map maker.
Hey guys;

I'm trying to make another Zoom Tube for the second act of Silent Woods for my Zeostar Realm mod.

As soon as I step on the start of my second Zoom Tube, how can I fix it to make Sonic go in the direction that I want him to go in?

(The first one in the small wood path is complete)

http://img819.imageshack.us/i/srb20006.png/http://img691.imageshack.us/i/srb20006.png/

(Zoom Tube not working, went through walls)

http://img691.imageshack.us/i/srb20007.png/

Any tips on how to make 2 zoom tubes?
Thanks.
 
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Did you remember to use different waypoint sequences for each tube? That's the most common Zoom Tube error among beginners.
 
Searched for it.
I got the angles right for the waypoints, but I don't know how to make the parameter follow the 256 angle.
 
I got the angles right for the waypoints, but I don't know how to make the parameter follow the 256 angle.
What do you mean? Simply add 256 to the Angle on each new zoom tube. The first has 0,1,2,3..., the second has 256,257,258,259..., the third has 512,513,514,515... etc
 
Did you make the Zoom Tube Parameters linedef have a Y distance of 1? Angles 256 - 511 are for the 1st sequence, not angles 0 - 255.
 
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With the Y (vertical) distance of the vertices. 0 for the sequence beginning with 0, 1 for the sequence beginning with 256 etc.

EDIT: Oops, coming in a bit late here.
 
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