So are you telling me that you defeat Brak
To then defeat a bigger Brak?
I'm digging it.
To then defeat a bigger Brak?
I'm digging it.
Good lord no, this level is already held together by glue and duct tape. It's been a technical nightmare working with every boss in the same map! I'd rather not add another layer onto this elaborate house of cards.After that there should be a boss unique to the level itself
Of course, one thing I am meaning to do is to change Modern Brak's death animation. So that instead of falling over, he just finishes his explosion with an anti-climactic Crawla pop & releases a flicky, before the Old Brak reveal happens.So are you telling me that you defeat Brak
To then defeat a bigger Brak?
I'm digging it.
So are you telling me that you defeat Brak
To then defeat a bigger Brak?
I have to wonder how you solved the problem of Old Brak and sea egg on the same map.
I have to wonder how you solved the problem of Old Brak and sea egg on the same map.