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Seriously one of the greatest character mods to touch SRB2. This mod added with the XMonentum mod is a match made in Heaven! Not that I dislike Pointy’s peel out, but could there be an option to toggle peel out? I really like the round speed-feet he has at his base speed, it feels like a proper translation of the Classic game’s animation. Maybe to match Mania’s Sonic, you could toggle between Peel-out and Mania’s speed feet animation.
 
BRUH. I specifically put a /s at the end to make sure people knew that part was sarcastic, how did you think that part was serious at all?

i didnt really see it tbh. i just thought you were being rude as hell.

---------- Post added at 05:54 PM ---------- Previous post was at 05:54 PM ----------

yall need to drop this basketball map link

its in the chrispychars mod itself.
 
had some fun in specs server today.
 

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Oh shit!

This mod has finally arrived and it is one of the most well put together mods out there (I mean the development time clearly shows.) The movesets for Sonic and Tails are well made in this mod, you are able to have a ton of movement options yet only need a few keys to use, and do not get me started with the tricks. I spent way too much time in the stages just trying to figure out the highest possible trick combo in the vanilla stages.
 
This is very interesting and cool mod, not a huge fan of dab and floss I would have gone with something like Sonic's taunt from Smash Brothers or something but I'm just hater lol.

Anyways one suggestion I have for the mod is to have a option to disable the drop dash, so you can use custom shield abilities. (and easier way to use base shield abilities)
 
This is very interesting and cool mod, not a huge fan of dab and floss I would have gone with something like Sonic's taunt from Smash Brothers or something but I'm just hater lol.

Anyways one suggestion I have for the mod is to have a option to disable the drop dash, so you can use custom shield abilities. (and easier way to use base shield abilities)

Update: I'm a dumbass, I never realized that base Sonic has a dropdash. :V

But there is another suggestion, I wish there was a option to disable Super Sonic's flight, maybe being able to change it to a hover like how Super Sonic does.

Btw find it funny how I posted my update but others still felt like it was need to reply to it, I didn't know about all the stuff that was added just played them like 2.1

Side note: I already knew that about the double tab, I only commented about it cuz it kind of felt janky.
 
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Update: I'm a dumbass, I never realized that base Sonic has a dropdash. :V

But there is another suggestion, I wish there was a option to disable Super Sonic's flight, maybe being able to change it to a hover like how A.S.S. does.

Uh... vanilla Sonic doesn't have a drop dash????
 
This is very interesting and cool mod, not a huge fan of dab and floss I would have gone with something like Sonic's taunt from Smash Brothers or something but I'm just hater lol.

Anyways one suggestion I have for the mod is to have a option to disable the drop dash, so you can use custom shield abilities. (and easier way to use base shield abilities)

Double tap the spin key to use shield abilities
 
Both of these are a blast to play as, I find pointy to be a bit more fun to play since I love just how many movement options he has.
 
If someone tries to pin the tails on Spyro the netgame host can randomly crash, can't seem figure what's going wrong on my end.

RPT if anyone is curious:
Code:
-------------------

Error occurred on Thursday, January 14, 2021 at 18:34:01.

srb2win.exe caused an Access Violation at location 00405762 in module srb2win.exe Reading from location 0000000C.

Registers:
eax=1fe181a0 ebx=00000002 ecx=0000000c edx=00000006 esi=000064cb edi=00000001
eip=00405762 esp=0654fc00 ebp=00000002 iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00210206

AddrPC   Params
00405762 20AAB651 1BAE3865 00000004  srb2win.exe!TotalTextCmdPerTic
0040A3C2 00000000 00000000 00000000  srb2win.exe!GetPackets
00405218 007C8770 00000001 00000001  srb2win.exe!CL_SendClientCmd
0040D93F 6EB07E00 0000003F 00000000  srb2win.exe!NetUpdate
0040EC52 6EB07E00 0000003F 00989680  srb2win.exe!TryRunTics
0057F4AF 00000001 05B8D0C0 00000000  srb2win.exe!I_GetTime
00402FC9 006F60B3 05982080 00000040  srb2win.exe!D_SRB2Loop
00401642 065D1DC8 00000000 065EAE68  srb2win.exe!SDL_main
76172A4E 00000000 00000000 00000000  KERNELBASE.dll!WideCharToMultiByte

srb2win.exe 	2.2.8.0
ntdll.dll   	6.2.19041.662
KERNEL32.DLL	6.2.19041.662
KERNELBASE.dll	6.2.19041.662
ADVAPI32.dll	6.2.19041.610
msvcrt.dll  	7.0.19041.546
sechost.dll 	6.2.19041.662
SDL2_mixer_ext.dll	2.1.0.0
libcurl.dll 	7.69.0.0
SDL2.dll    	2.0.10.0
RPCRT4.dll  	6.2.19041.662
CRYPT32.dll 	6.2.19041.546
GDI32.dll   	6.2.19041.685
libgme.dll
USER32.dll  	6.2.19041.685
ucrtbase.dll	6.2.19041.546
win32u.dll  	6.2.19041.662
libopenmpt.dll	1.0.0.0
gdi32full.dll	6.2.19041.685
wldap32.dll 	6.2.19041.546
WS2_32.dll  	6.2.19041.546
msvcp_win.dll	6.2.19041.546
libgcc_s_sjlj-1.dll
IMM32.DLL   	6.2.19041.546
libstdc++-6.dll
WINMM.DLL   	6.2.19041.546
ole32.dll   	6.2.19041.546
combase.dll 	6.2.19041.662
OLEAUT32.dll	6.2.19041.546
SETUPAPI.dll	6.2.19041.546
cfgmgr32.dll	6.2.19041.546
bcrypt.dll  	6.2.19041.546
SHELL32.dll 	6.2.19041.662
VERSION.dll 	6.2.19041.546
libfluidsynth-2.dll
IPHLPAPI.DLL	6.2.19041.546
DSOUND.dll  	6.2.19041.1
powrprof.dll	6.2.19041.546
winmmbase.dll	6.2.19041.1
UMPDC.dll
uxtheme.dll 	6.2.19041.610
MSCTF.dll   	6.2.19041.662
exchndl.dll 	0.9.0.0
PSAPI.DLL   	6.2.19041.546
mgwhelp.dll 	0.9.0.0
dbghelp.dll 	6.2.19041.662
dbgcore.DLL 	6.2.19041.546
SHCORE.DLL  	6.2.19041.662
kernel.appcore.dll	6.2.19041.546
bcryptPrimitives.dll	6.2.19041.662
clbcatq.dll 	2001.12.10941.16384
textinputframework.dll	6.2.19041.662
CoreUIComponents.dll	6.2.19041.546
CoreMessaging.dll	6.2.19041.546
ntmarta.dll 	6.2.19041.546
wintypes.dll	6.2.19041.662
windows.storage.dll	6.2.19041.662
dwmapi.dll  	6.2.19041.546
Wldp.dll    	6.2.19041.662
msasn1.dll  	6.2.19041.546
cryptnet.dll	6.2.19041.546
cryptbase.dll	6.2.19041.546
WINTRUST.DLL	6.2.19041.662
imagehlp.dll	6.2.19041.546
CRYPTSP.dll 	6.2.19041.546
rsaenh.dll  	6.2.19041.546
shlwapi.dll 	6.2.19041.546
nvspcap.dll 	3.20.5.70
profapi.dll 	6.2.19041.546
gpapi.dll   	6.2.19041.572
dxcore.dll  	6.2.19041.546
dinput8.dll 	6.2.19041.1
HID.DLL     	6.2.19041.546
inputhost.dll	6.2.19041.662
PROPSYS.dll 	7.0.19041.546
DEVOBJ.dll  	6.2.19041.546
XInput1_4.dll	6.2.19041.1
MMDevApi.dll	6.2.19041.546
AUDIOSES.DLL	6.2.19041.662
OPENGL32.DLL	6.2.19041.546
GLU32.dll   	6.2.19041.546
AppXDeploymentClient.dll	6.2.19041.662
nvoglv32.dll	27.21.14.5751
WTSAPI32.dll	6.2.19041.546
WINSTA.dll  	6.2.19041.546
wdmaud.drv  	6.2.19041.1
AVRT.dll    	6.2.19041.546
ksuser.dll  	6.2.19041.1
VirtualMIDISynth.dll	2.10.1.0
MIDIMapper.dll	2.0.1.0
msacm32.drv 	6.2.19041.488
MSACM32.dll 	6.2.19041.1
midimap.dll 	6.2.19041.488
resourcepolicyclient.dll	6.2.19041.546
Windows.UI.dll	6.2.19041.546
WindowManagementAPI.dll
twinapi.appcore.dll	6.2.19041.546
secur32.dll 	6.2.19041.546
SSPICLI.DLL 	6.2.19041.488
mswsock.dll 	6.2.19041.546
DNSAPI.dll  	6.2.19041.610
NSI.dll     	6.2.19041.610
fwpuclnt.dll	6.2.19041.546
rasadhlp.dll	6.2.19041.546
schannel.dll	6.2.19041.546
mskeyprotect.dll	6.2.19041.546
NTASN1.dll  	6.2.19041.546
ncrypt.dll  	6.2.19041.546
ncryptsslp.dll	6.2.19041.546

Windows 6.2.9200
DrMingw 0.9.0
 
Known, the tails don't work on SF_HIRES characters because of the pixel scale difference combined with MF2_LINKDRAW. In a future patch we're removing MF2_LINKDRAW from the tails when used with those characters.
 
This is honestly my favorite character in all of SRB2, the sprites and controls are really smooth and satisfying, and I honestly can't play with many other characters because of how good this is.
 
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v1.1 Big Bugfix Update
- Added a new menu animation for the That's Tails option, featuring Boxy Knux's new sprites
- Added a directional input deadzone to the menu, it should now be much easier to navigate with a gamepad
- Pointy and Fluffy can no longer use their abilities while carrying the flag in CTF or the diamond in Diamond in the Rough
- Fixed some Lua warnings that were exclusive to dedicated servers and caused massive desyncs when players dabbed
- Fixed crashes that occurred when using the That's Tails feature with a skin using the SF_HIRES flag or a nonstandard startcolor
- Fixed multiple issues with some ability behaviors when dying to a pit or solid death plane
- Fixed an animation issue that occurred when Pointy acquired speed shoes while super
- Fixed multiple animation issues that occurred when switching skins while in ChrispyChars-specific states
- Fixed gravity not being restored when switching skins while floating as Super Pointy
- Fixed the scale of SF_HIRES characters in the menu
- Fixed a Lua warning that occurred when spectating while using the emote wheel
- Added a new menu animation for the That's Tails option, featuring Boxy Knux's new sprites
- Added a directional input deadzone to the menu, it should now be much easier to navigate with a gamepad
- Pointy and Fluffy can no longer use their abilities while carrying the flag in CTF or the diamond in Diamond in the Rough
- Fixed some Lua warnings that were exclusive to dedicated servers and caused massive desyncs when players dabbed
- Fixed crashes that occurred when using the That's Tails feature with a skin using the SF_HIRES flag or a nonstandard startcolor
- Fixed multiple issues with some ability behaviors when dying to a pit or solid death plane
- Fixed an animation issue that occurred when Pointy acquired speed shoes while super
- Fixed multiple animation issues that occurred when switching skins while in ChrispyChars-specific states
- Fixed gravity not being restored when switching skins while floating as Super Pointy
- Fixed the scale of SF_HIRES characters in the menu
- Fixed a Lua warning that occurred when spectating while using the emote wheel
- Scripts are properly versioned now, if the script has v1.1 in the header comment then it was updated during this patch, and if it has v1 then it was not—this is relevant for anyone who might be using the CC_ modules in their own characters
 
i like the new Bloxy Knuckles spinning in the "That's Tails" option.
look, for a second it felt like he was going to do the Club Penguin Dance with all that rotating
 
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