SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Miscellaneous

Reply
 
Thread Tools
LonelyFoxz's OddBall Md2 pack v4.0 Details »»
LonelyFoxz's OddBall Md2 pack v4.0
Version: V1, by LonelyFoxz (Hi I Exist) LonelyFoxz is offline
Developer Last Online: Mar 2020

Version: SRB2 Rating: (3 votes - 3.60 average)
Released: 03-08-2020 Last Update: Never Installs: 3
Models

That's right after [redacted] months the OddBall pack has returned with an all new look!



Steps:

If for some reason you don't know how to use these files I made a few tips on what to do

1. LFMAIN is a sub folder. do not use it to replace your "models" folder.
But instead should be inside it. if you don't have a folder named "models" already. create one

2. the models.dat file should ALWAYS be in the Srb2 Directory. [basically it should be in the same folder as the srb2.exe]

3. fun fact. you don't have to remove an existing model pack to install others. simply put. "models.dat modelsJJ.dat, etc etc." you can switch packs by having multiple models.dat files in the directory. HOWEVER they must ALL be different names so you don't overwrite them. just rename the model.dat file to something else and vice versa.

Click image for larger version

Name:	unknown.png
Views:	113
Size:	2.0 KB
ID:	27817

I'd like to thank the many supporters, beta testers, and others for this project. hope you enjoy what I've accmplished!

Download Now

File Type: zip LFMAIN.zip (5.39 MB, 428 views)

Screenshots

Click image for larger version

Name:	srb20601.gif
Views:	670
Size:	4.38 MB
ID:	27793   Click image for larger version

Name:	srb20597.gif
Views:	645
Size:	2.70 MB
ID:	27794   Click image for larger version

Name:	srb20619.gif
Views:	521
Size:	7.51 MB
ID:	27795   Click image for larger version

Name:	srb20637.gif
Views:	487
Size:	3.69 MB
ID:	27796   Click image for larger version

Name:	srb20645.gif
Views:	453
Size:	6.40 MB
ID:	27797  

Click image for larger version

Name:	unknown.jpg
Views:	475
Size:	142.3 KB
ID:	27799   Click image for larger version

Name:	srb20652.gif
Views:	443
Size:	7.92 MB
ID:	27815   Click image for larger version

Name:	WereHUGS_Leak.png
Views:	537
Size:	386.6 KB
ID:	27818  

Supporters / CoAuthors

Show Your Support

  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 2 Weeks Ago   #22
LonelyFoxz
Hi I Exist
 
LonelyFoxz's Avatar
Default

Quote:
Originally Posted by RBLX View Post
By edit you mean open it through notepad, right?


Even if thats the case, i still dont understand because im stupid.
Basically.

The Model.dat file tells the game to assign who to what model.

for example. if you want Jeck's models to be dominate but he doesn't have a dirk and you want use the dirk from my pack.

you'd need to add this line to his model.dat file.

DIRK LFMAIN/DIRK.md2 3.0 0.0

this only works if it's missing if he already has a dirk in his dat file it just needs to be replaced.
__________________
You can't call a mistake a mistake, if it wasn't called.
LonelyFoxz is offline   Reply With Quote
Old 2 Weeks Ago   #23
Cotton_Candy_2C
 
Cotton_Candy_2C's Avatar
Default

Quote:
Originally Posted by RBLX View Post
By edit you mean open it through notepad, right?


Even if thats the case, i still dont understand because im stupid.
Just copy everything from this .txt into models.dat
Attached Files
File Type: txt copy everything into models.dat.txt (6.5 KB, 14 views)
__________________
"They were gonna see who could eat the most cotton candy... AND I WON!"
Cotton_Candy_2C is offline   Reply With Quote
Old 2 Weeks Ago   #24
Zanda_Sama
Default

You know the text file you got from downloading this? Put it in your main folder. If there's already a text file called "models" then replacing that one with this one *Is the simplest way* to do it, if you can't edit text files. The file must be named "models". Create a new folder called "models" and then put "LFMAIN" inside that folder.
Zanda_Sama is offline   Reply With Quote
Old 2 Weeks Ago   #25
RBLX
 
RBLX's Avatar
Default

Quote:
Originally Posted by LonelyFoxz View Post
Basically.

The Model.dat file tells the game to assign who to what model.

for example. if you want Jeck's models to be dominate but he doesn't have a dirk and you want use the dirk from my pack.

you'd need to add this line to his model.dat file.

DIRK LFMAIN/DIRK.md2 3.0 0.0

this only works if it's missing if he already has a dirk in his dat file it just needs to be replaced.

I put hinote, dirk and others in the jeck models.dat one by opening it through notepad, and it still didnt load the hinote or dirk models in srb2, even though the lines were in the jeck models.dat one.


Next thing i did is put the dirk png, dirk blend png and its md3 and the same for hinote on the jeck jims model folder, and it still didnt load the models for it, and the dirk and hinote lines were still on the jeck jims models.dat file.

Last edited by RBLX; 2 Weeks Ago at 03:28 PM.
RBLX is offline   Reply With Quote
Old 2 Weeks Ago   #26
LonelyFoxz
Hi I Exist
 
LonelyFoxz's Avatar
Default

Quote:
Originally Posted by RBLX View Post
I put hinote, dirk and others in the jeck models.dat one by opening it through notepad, and it still didnt load the hinote or dirk models in srb2, even though the lines were in the jeck models.dat one.


Next thing i did is put the dirk png, dirk blend png and its md3 and the same for hinote on the jeck jims model folder, and it still didnt load the models for it, and the dirk and hinote lines were still on the jeck jims models.dat file.
Make Sure LFMAIN is in the models folder. Not Jeck's
__________________
You can't call a mistake a mistake, if it wasn't called.
LonelyFoxz is offline   Reply With Quote
Old 2 Weeks Ago   #27
RBLX
 
RBLX's Avatar
Default

Quote:
Originally Posted by LonelyFoxz View Post
Make Sure LFMAIN is in the models folder. Not Jeck's

Still didnt work.


And by models folder, you mean the new folder, right? If so, then thats what i did.
RBLX is offline   Reply With Quote
Old 2 Weeks Ago   #28
Zanda_Sama
Default

The "new folder" must be renamed to "models" and "LFMAIN" must be in it. You have put OPENGL renderer on, and turned models on right?
Zanda_Sama is offline   Reply With Quote
Old 2 Weeks Ago   #29
RBLX
 
RBLX's Avatar
Default

Quote:
Originally Posted by Zanda_Sama View Post
The "new folder" must be renamed to "models" and "LFMAIN" must be in it. You have put OPENGL renderer on, and turned models on right?

Well yes, but i named the folder models2 because i already have the jeck jims model folder.
RBLX is offline   Reply With Quote
Old 2 Weeks Ago   #30
Zanda_Sama
Default

Quote:
Originally Posted by RBLX View Post
Well yes, but i named the folder models2 because i already have the jeck jims model folder.
The folder has to be named models. Put LFMAIN in the Jeck Jims folder
make sure your models.dat is the one you got from THIS page, not Jeck Jims'
Zanda_Sama is offline   Reply With Quote
Old 2 Weeks Ago   #31
RBLX
 
RBLX's Avatar
Default

Quote:
Originally Posted by Zanda_Sama View Post
The folder has to be named models. Put LFMAIN in the Jeck Jims folder
make sure your models.dat is the one you got from THIS page, not Jeck Jims'

'Put LFMAIN into the Jeck Jims folder'


And i named models2 to models, and changed jeck jims one to models, and, well yeah, it made the hinote model, but it removed the one for sonic and tails, etc..


Last edited by RBLX; 2 Weeks Ago at 10:11 PM.
RBLX is offline   Reply With Quote
Old 2 Weeks Ago   #32
RBLX
 
RBLX's Avatar
Default

Nevermind, both jeck and yours are working now, finally.


Except dirk tho.


Edit: Nevermind (again), Dirk is working now, i didnt add the dirk line from the lonelyfoxz model.dat file.


Same for shadow and flicky.


But why is there a pointy on the LFMAIN Folder, but not on the models.dat one?

Last edited by RBLX; 2 Weeks Ago at 01:46 PM.
RBLX is offline   Reply With Quote
Old 2 Weeks Ago   #33
LonelyFoxz
Hi I Exist
 
LonelyFoxz's Avatar
Default

Quote:
Originally Posted by RBLX View Post
Nevermind, both jeck and yours are working now, finally.


Except dirk tho.


Edit: Nevermind (again), Dirk is working now, i didnt add the dirk line from the lonelyfoxz model.dat file.


Same for shadow and flicky.


But why is there a pointy on the LFMAIN Folder, but not on the models.dat one?

Good that it works. as for pointy?


testing purposes.
__________________
You can't call a mistake a mistake, if it wasn't called.
LonelyFoxz is offline   Reply With Quote
Old 2 Weeks Ago   #34
RBLX
 
RBLX's Avatar
Default

Quote:
Originally Posted by LonelyFoxz View Post
Good that it works. as for pointy?


testing purposes.

Alright then.
RBLX is offline   Reply With Quote
Old 2 Weeks Ago   #35
ArthurGamerTV
 
ArthurGamerTV's Avatar
Default

Sooooo POINTY.md2 doesnt work (im in v2.2.2) i mean the model loads buuuuuuttttttttt the animations dont exist and he only does idle pose when moving & jumping
idk wat to do
EDIT:i have jeck jims models btw
__________________
The guy who likes videogames :V
ArthurGamerTV is offline   Reply With Quote
Old 2 Weeks Ago   #36
LonelyFoxz
Hi I Exist
 
LonelyFoxz's Avatar
Default

Quote:
Originally Posted by ArthurGamerTV View Post
Sooooo POINTY.md2 doesnt work (im in v2.2.2) i mean the model loads buuuuuuttttttttt the animations dont exist and he only does idle pose when moving & jumping
idk wat to do
EDIT:i have jeck jims models btw
The model is old and wasn't intended for use.
__________________
You can't call a mistake a mistake, if it wasn't called.
LonelyFoxz is offline   Reply With Quote
Old 2 Weeks Ago   #37
ArthurGamerTV
 
ArthurGamerTV's Avatar
Default

Quote:
Originally Posted by LonelyFoxz View Post
The model is old and wasn't intended for use.
Aight thanks
__________________
The guy who likes videogames :V
ArthurGamerTV is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:51 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.