Fixed OpenGL visual bug on THZ1 rail platforms

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Dabir

Nitpicker
Was hoping the OpenGL fixes from 2.2.5 would deal with these so I held off on it, but the left-right moving platforms just before the path split in THZ1 have these weird one-sided triangles sticking off them in OpenGL mode. They're only visible from the 'inside' of the platform, there's no texture on the outside. They're not solid.
 

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