Replacing Enemies, and other sprites

SIG7Pro

I hate my life.
So I am wondering if it is possible to replace the sprites of enemies and springs and eggman and spikeballs and everything else models can replace, i just need it for a project, would i need a P_SKIN? or would i need something else
 
You would need to put the graphics in between S_START and S_END lumps in a WAD, or in the Sprites\ folder in a pk3 like so:
Code:
S_START
POSSA1
POSSA2A8
POSSA3A7
POSSA4A6
POSSA5
 S_END
Code:
Contents of examplename.pk3\Sprites:
POSSA1.lmp
POSSA2A8.lmp
POSSA3A7.lmp
POSSA4A6.lmp
POSSA5.lmp
Of course, these examples use the Crawla sprite name for reference. Also, there was a wad that did just this with the Pointy enemy, you could open it up in SLADE and see how it works.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top