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Yoshi's Luas (Maybe eventually SOCs...?)

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Also I tried using player.jumpfactor = $ + (FRACUNIT/4) and couldn't get it working either, so what gives?
 
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My version sets that seperately. My version set player.JumpBoost to $ + (1/4). Also, my version had jumpfactor. (JumpBoost was used elsewhere; player.jumpfactor was set to the S_SKIN jumpfactor + player.JumpBoost)
 
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