SIG7Pro
I hate my life.
Fixed a bug where springs didn't function when rolling into them.
this makes me want the archives of this mod so i can use that to make an srb2 xmas sonic
(edit: because he cant roll into springs)
Fixed a bug where springs didn't function when rolling into them.
Merry Christmas, everyone. Alt Sonic has gotten a mostly QoL related update. I recommend reading the changelog in the main post for details.
The T-Pose is intentional. .md3 models don't necessarily T-Pose by default, and I just thought making it a T-Pose would be funny.
To clarify this one more time...
To clarify this one more time...
Update version 6.5 is out. I'm gonna be very frank when I say I really don't want to work on this any more. I was originally going to include a Sonic CD 2011 style menu to replace all the command usage, but I simply lost the motivation to work on it when I realized the menu would take me over a month to do realistically.
The most this update has to bring is related to screen quakes; now, only the player who initiated the screen quake can see it, and there is also a new CVAR titled "altquakes" which will toggle quakes on/off entirely. The CVAR is also per player, meaning it isn't one or the other for a whole netgame server.
As much as I like this project, I just simply need to move on to other things. I hope you all understand and appreciate this last update.