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SteelT

Developer
Sonic Team Junior
Kart Krew™️
Originally named Game Gear HUD, but renamed because the more I thought about it, the more I realized it's not really game gear like. This mod takes a more simpler approach on how things are displayed on screen.

TehRealSalt's Custom HUD library is used in this script.
Uses customsave_io for config loading/saving. https://github.com/sprkizard/srb2-lua-lib

Changelog:
Version 1.1
  • Huge code refactoring
  • Added the option to flip the character face (smplh_flipface cvar)
  • A config will be created in luafiles now (simplerhud_conf.cfg, using customsave_io lib here https://github.com/sprkizard/srb2-lua-lib), for storing settings.
  • Some minor bug fixes
Version 1.0
  • Ported to 2.2
 

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Last edited:
I like the idea of having a more minimalistic HUD for the game but is this possible to downscale it in the options? Because I feel like the space between the time and the ring is a bit too lengthy compared to the original HUD.


PS: on an unrelated note is your profile pic Jake from Advance Wars DS?
 
Can you please make the icon numbers the score/time/rings numbers (the big ones like in Sonic CD and Mania)?
 
I like the idea of having a more minimalistic HUD for the game but is this possible to downscale it in the options? Because I feel like the space between the time and the ring is a bit too lengthy compared to the original HUD.


PS: on an unrelated note is your profile pic Jake from Advance Wars DS?
Yes, he is. I checked it on an incognito tab.
 
Meant to get this out months ago. But life caught in the way, and then rewrote/changed a good amount of the scripts. But here it is.
Version 1.1
  • Huge code refactoring
  • Added the option to flip the character face (smplh_flipface cvar)
  • A config will be created in luafiles now (simplerhud_conf.cfg, using customsave_io lib here https://github.com/sprkizard/srb2-lua-lib), for storing settings.
  • Some minor bug fixes
 

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