Ok heres the smallroom.wad

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TysonTheHedgeHog said:
When I was in the graveyard,I stood in front of one of the graves and it started the drowning countdown. :eek:
It's a cursed tombstone, and the level is cool it doesn't suck.. :|
 
List time!

1. Sector border textures are made for sector borders, not wall textures. If you want fancy glass thingies, use transparent FoFs. They work in Software mode.
2. The opening room is too dark, totally black on my ancient 2 resolution monitor. And no, don't tell me about any OGL only lighting, because that's just no.
3. What is the purpose of this map? No exit, crappy ring placement for match. If it's just for enjoyment, then Jade Island beta and SA City own this big time.


I'll think of more later.
 
True Hyper Sonic said:
Eh? Before it was a darkroom with all 7 chaos emeralds.

Thats the famed but noobish have-it-all wad you're talking about. I totally forgot to put in a thok barrier there. Bah, the haste of releasing stuff these days.......
 
Y.Linksupastar said:
I will put more stuff in the map I will maybe rename it besides I will make it a match level.


If you do decide to update it, here are my suggestions.

1. Use transparent FOFs as opposed to OGL only tranparent textures.
2. Add some decent lighting to the opening room.
3. Add some walls and borders to make it less cramped, and easier to see the paths.
4. Make it actually worth playing.
 
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