Teleport stretches all the way to the ceiling

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PrismaticAngel

Dutch word-doer
I want to have it so that you teleport when you fall into that hole, but the teleport already happens when you are above it. How can I fix this?

srb20014.gif
 
Add an intangible, invisible FOF to the sector at the desired height and then apply the teleporter to that FOF instead of the in-map sector.
 
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