Fixed (OpenGL) Texture error in GFZ2

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Started playing on a modded netgame and noticed a texture bug with the underwater ramp in GFZ2.

I then restarted the game and can confirm the same happens in vanilla singleplayer,


Attached photos include the error happening on the netgame, and vanilla singleplayer in both OpenGL and software.
 

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thats normal since its an error that has opengl and not the software i dont think it can be fixed its just that ogl sometimes ruins textures or ramps in the game
 
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