Srb2 vr?

Highly unlikely, especially in software mode. Just go into first person mode and then look up/down to see what I mean.
 
With the way our renders work as-is, it'd only play particularly well in OpenGL, because software renders geometry inaccurately and is unable to display the game world in a top-down or bottom-up viewpoint.

That being said, I think it would be pretty dope, personally.
 
Depends on how well you can handle the speed and motion in VR, too. Some people can handle it fine, some can't, and there are a few different ways to make the experience less nauseating (i.e., some people find having a static image like a crosshair in the center of the screen is enough).


I'd definitely love to try it.
 

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