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Mystc Ruins (almost done with forest) Now for the ECarrier!

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This the second adventure field to the mod.

Mystic Ruins *shot*

srb20145.png


srb20146.png


srb20147.png


New level!
srb20023-2.png


Wing out the window:
srb20022.png


Boss to prevent RP or HO (hang out) (may crash)
srb20025-1.png



Sonic says:

"Sorry! No Chao Gardens due to the Chao wads that are used as hangouts now.
Sorry!!"

srb20027-1.png


srb20028-3.png


This level is still in its beta.

Yes map09 will have a blue color map in the whole room. (or lighter)

DL:

Yes I am beginning to make all the levels right now starting from windy Valley to ??? zone

So heres the list
Zones; 1 2 or 3
Windy Valley 1 2 3
Red Mountain 1 2
Lost World 1 2
Sky Chase 1 (still waiting for help on infinite flying)
Twinkle park 1 (only the circut)
Final Egg 1 2 3 4 ( 5 boss)
Egg Walker
Chaos 4 & 6
Casino Night
Speed highway 1 2 3 (3 = knux only)
Egg Viper
Boss: Spoiled (unlockable)

Secrets/Mission Mode:

Sand Ruins
Aerobic ruins
Angel Island Zone
Find Metal Sonic! (gets creepy after awhile; adventure fields only though)
Find Eggman! (creepy laughter is heard throughout the levels)
??? boss

Links removed as of request.
 
i can see SA RPG writen all over this, then again, you can rpg on any level..., looks good, i'll give it a go

some n00b1: Hay sonci cum to ma labb in teh misdik roones
 
Well, I cannot download this at the moment, but so long as this map is legitimately co-op (your map has an exit) then I don't see why you would have any problems.
 
Jazz said:
Well, I cannot download this at the moment, but so long as this map is legitimately co-op (your map has an exit) then I don't see why you would have any problems.

Many exits.
But if I do see this on netgames as hangout or RP I will rehost the links somewhere else so the RP n00bs won't get to them.
 
Well, I got a chance to download it and took a look.

Graphical problems abound. Bad offsets, missing textures and the like. You need to go back through this and recheck these kinds of things.

Overall, the place needs more detail. Too flat and bare.
 
Jazz said:
Well, I got a chance to download it and took a look.

Graphical problems abound. Bad offsets, missing textures and the like. You need to go back through this and recheck these kinds of things.

Overall, the place needs more detail. Too flat and bare.

Got a sigsev trying to do that.

Shadow Hog said:
srb20147.png

Ew. That strip of sky should not be there, nope.

Will fix.
 
mikesword221 said:
What's the gargoyle their for?

Click Here to find out.

I'll Begin said:
It looks nothing like it does in SADX.

Good work. *thumbs up*

Guess who I just proved wrong.

New level!
srb20023-2.png


Wing out the window:
srb20022.png


Boss to prevent RP or HO (hang out) (may crash)
srb20025-1.png



Sonic says:

"Sorry! No Chao Gardens due to the Chao wads that are used as hangouts now.
Sorry!!"

srb20027-1.png


srb20028-3.png


This level is still in its beta.

Yes map09 will have a blue color map in the whole room. (or lighter)

DL:

Your download link for sendspace is:
http://www.sendspace.com/file/l6fmpg

Your download link for srb2ffh is:
http://www.supersanctuary.net/srpgp/ffh/download.php?file=ff87d5aecbacc942f823ae5bcd01b78e

Yes I am begining to make all the levels right now starting from windy Valley to ??? zone
 
The buttons in the egg Carrier should be transparent FOF buttons, methinks.

Don't worry, the slowdown won't be THAT bad.
 
glaber said:
SRB2 Guy said:

Thanks for the reminder. (posted in that topic) He still needs a better Emerald Coast if he doesn't have one already.

Emerald Coast can't be changed!

I told you already,

Each time I edit act 1, it goes screwy.

It heads to missing textures,
Sig-sevs,
Ruined floors that cant be fixed,
and that messed up look when you have no thok barrier.
 
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