So I'm working on a Mushroom Hill stage, and I added custom music to the level, however, the game instantly crashes upon starting the level. Does anyone know why this happens? The log files say nothing about what happened.
So I'm working on a Mushroom Hill stage, and I added custom music to the level, however, the game instantly crashes upon starting the level. Does anyone know why this happens?
Oh then I think you may have done an incorrect music slot parameter.
Music slots (header parameter MusicSlot) are a legacy feature and only work with music lumps with the name of O/D_MAP**M.
The header parameter Music should be used instead. You need to specify the whole 6-letter music name. (For example, for a lump named O_MUSIC, the value for that would be MUSIC.)
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