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De_Dust2: The CS map but in SRB2 1.2

This is my first time making a full map
so I thought, "instead of making an all original map,
I could recreate an existing map from a different game
to learn the software", and here we are.


De_dust_2 is the popular map from Counter Strike.
This remake features the map in it's entirety but remade in Srb2's art style.
Featuring the popular locations such as T-spawn, CT-Spawn,
Mid, Bombsite A & B, Palace and the Goose.




I hope you all enjoy my first ever released map.


Changelog 1.1:

edited the Rings so they're all floating
made some mid textures collidable
 

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Last edited:
Welcome to releases! However, none of your rings or weapon panels seem to float. You should flag them appropriately in Zone Builder.
 
Sure, I'll do that now, there's a few mid textures I forgot to enable collision with aswell so I was planning on making a 1.2 version
 
When you do, remember to use a dash rather than an underscore for the version suffix, eg "VM_Dust2-v1.2.wad".
 
Not even in my wildest dreams I've imagined a dust2 map in Srb2. That looks pretty actually, but some industrial / streets textures will give more dust2 atmosphere.
 
There's an invisible floor in the death pit area which seems like an unfair place to hide in tag and other gamemodes
 

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