sh_srb2tbe.wad [2.0 B5] Public Beta + Halloween edition

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SRB2: TBE Version 2.0 Beta 1 (Changes):

Implemented some of the new levels (below), removed old levels:

Sunset Beach Zone 3
Poisoned River Zone 3
Emerald Shrine
Egg Factory Boss
Icy Everest Zone 3
Frosty Ruins
Volcanic Furnace Zone 3
Fiery Peak
Egg Carrier 2 Zone 2
Space Colony ARK Zone 2
Utopian Chasm Zone
Emerald Shrine

Added one Emerald Zone to take over Christmas Hunt: Cloud Nine Zone
Added one Zone to take over Mario Koopa Blast: Warp Zone


http://www.sendspace.com/file/uu4i5a , or on first post.
 
Draykon said:
Ok, that was kinda evil. You send us a bunch of easy, one act, two second levels. And then that evil last level!

Well. This is because it's a beta, you can't expect all the levels done in a week, you know :) :evil: :twisted:
 
True there but the midnight Zenith act 1 and act 2 levels are the best levels I've played in ages :o
 
HYPERKNUX said:
True there but the midnight Zenith act 1 and act 2 levels are the best levels I've played in ages :o
MIDNIGHT ZENITH IS IN LUXRB2 NOT LEGEND OF THE BLACK CHAOS, GET YOUR GODDAMNED FACTS STRAIGHT....okay I'll shut up now, sorry about that.
 
Decision time:



New Title card font, called "Dungeon", SRB2:TBE's main font.

Those coloured numbers there are the act numbers. They aren't finished. Only the first three numbers. How do you think it looks?

Anyway, when I plug them into the game, they work, but they have Transparency in the wrong places (Opaque where it's supposed to be transparent, transparent in 1 pixel of the number)

Does anyone have any idea as to why that's happening?
 
Well duh. You're trying to take an alpha-channel format image and put it into SRB2. Of course it'll be opaque in those areas!

May I suggest painting the transparent areas cyan?
 
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