OpenGL and Models

Muils12

Member
If you not know, OpenGL in SRB2 2.2.0 is easy. Too much choices. So, I play in OpenGL, and I found "models" option. How? Go to SRB2 2.1 folder, copy your OpenGL in SRB2 2.2.0 folder, open this OpenGL. And do in-game steps: Options > OpenGL options > "Models" to on. I installed models, and it didn't work! I have 1 question: In witch version, we can install models, and start play with models? I think is 2.2.2.
 
Models from 2.1 don't work well with 2.2 due to the fact that some things have changed when it comes to model rendering.

If anything, you might as well wait for models to come out for 2.2.




Although if you're curious on how much models have changed, well.

Rename
Code:
MD2.dat
to
Code:
models.dat
and rename the folder
Code:
MD2
to
Code:
models
 
We've fixed some OpenGL issues specifically for models already, so hopefully we will start to see some models arrive in Releases come 2.2.1.
 
So, I was testing around MD2 renaming it to models and i found some weird results. The models work fine but glitches (i think) do occur.
srb20014.png


srb20015.png
 
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