Invalid Sprites with more than 25 frames no longer work

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Yacker

Metallic
The game will claim sprite names between frames 26 and 31 have bad names, and will completely close if they have more with the error "No patches found for [sprite] frame 0"

[Removed pk3s as I was incorrect]
 
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This is because we changed the characters we used for frames 26 and above, the wiki's just not uptodate with that info yet.
 
The frames are now A - Z, then 0 - 9, then a - z, then ! and @. These changes were made so that figuring out which symbol comes next is less of a pain, and that all 64 available frame slots are used.
 
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