Complicated FOF

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SeventhSentinel

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After many months of ignoring SRB2, I loaded up a small sky-themed level I was working on. Long story short, I need an FOF that is only solid from the top, acts like a trampoline, and moves up and down.
In attempting to do this, I made a bouncy FOF that isn't tangible from the sides, but is tangible from the top and bottom. I have checked my tags and linedef actions (can't remember what those are actually called) and nothing is solid from the bottom, yet it acts like it in-game. How do I make this do what I need it to do?
 
Ooh, that helps. Quite a lot in fact. But if I could make it intangible from the sides too, that would be cool.
 
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