Confirmed Scroll floor texture and Sector flat alignment can't go "along"

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Ezer'Arch

ArchPack 2.5 is on the way
Download this:

http://dl.dropbox.com/u/4799936/SRB2/Files/Scroll_AngleFlat.wad

Now, what is happening:

In the 1st sample, the Linedef Type 7, Sector Flat Alignment, works perfectly. It angles the texture in 315º (NW->SE)

In the 2nd sample, the Linedef Type 530, Scroll Floor Texture and Carry Objects, works perfectly too, carrying the player along 315º (NW->SE)

In the 3rd sample, I combined both linedefs above. The flat is angled as intended (315º) and carries the player as intended (315º), but scrolls in 0º (W->E).

EDIT:

File recovered.

If you see the sky behaves strangely: http://mb.srb2.org/showthread.php?t=35540
 
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I am sure I uploaded the wad. The problem is that I attached the wad by using the new bug report system and I edited the post. But we are back to the old bug report system and someone reverted my edits.

Hope the wad wasn't lost forever.

EDIT:

You're lucky. I had forgotten to delete old backup files. See 1st post.
 
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srb20163.png

Theres number 1.
srb20164.png

Number 2.
srb20165.png

Number 3.

Ok I see whats going on. It flips the sky texture around so it kinda "Jumps" at you a little pit like the sky is moving but no it just flips... be cool if it goes like, keeps on going right,left,up, or down in a never ending loop (but thats a little off topic of whats going on)
 
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This issue is a tough one to fix.

---------- Post added at 11:05 PM ---------- Previous post was at 09:38 PM ----------

Okay, here's the problem: The flat angle alignment and the scrolling angle are clashing in some way, changing the scrolling angle the flat scrolls at. It doesn't seem like an easy thing to fix.
 
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