Fixed DSZ3 - Glass can be spindashed into

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I'm pretty sure it's all those linedefs screwing up the collision. It could also be the thin-ness of the glass, as Tortured Planet also had this issue. It may just be a bug because of how Doom works...
 
I've had this happen in levels of my own. Adding another FOF to the Sector or making it thicker would fix this.
 
Extremely obviously confirmed, but we're not going to get to it for a while, most likely.
 
犬夜叉;673827 said:
Extremely obviously confirmed, but we're not going to get to it for a while, most likely.
Are you implying that eventually, you will actually be able to fix the spindash-into-walls glitch?
 
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