Texture Converting issue

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Sapheros

Member
So one day I ported a 2.0 kart level pack for fun, months later, and I started converting it. I decided to add all of kart textures due to the stage: Regal Raceway, making use of the Casino Resort textures. There were also custom textures in the pack itself. I tried to convert all of the textures... But i got this: https://gfycat.com/VainTediousAmericanwirehair

What I can't show from this is that if you're in the stage long enough, an unknown texture will crash the game. I don't know what else i can do for this project, I just want to complete it damn it! And if you don't think I Did something right:
Code:
// Texture definitions generated by SLADE3
// on Tue Oct 14 18:31:45 2014

WallTexture BALLBRD, 512, 136
{
    Patch BALLBRD1, 0, 0
    Patch BALLBRD2, 256, 0
}

WallTexture BELLBRD, 512, 384
{
    Patch BELLBRD1, 0, 0
    Patch BELLBRD2, 256, 0
    Patch BELLBRD3, 0, 192
    Patch BELLBRD4, 256, 192
}

WallTexture BIGBRD, 512, 424
{
    Patch BIGBRD, 0, 0
    Patch BIGBRD, 384, 0
}

WallTexture BILLBRD, 512, 512
{
    Patch BILLBRD1, 0, 0
    Patch BILLBRD2, 0, 256
}

WallTexture BLUBORD1, 284, 128
{
    Patch BLUBORD1, 0, 0
    Patch BLUBORD1, 189, 0
}

WallTexture BLUBORDA, 284, 72
{
    Patch BLUBORDA, 0, 0
    Patch BLUBORDA, 189, 0
}

WallTexture BOLLBRD, 512, 512
{
    Patch BOLLBRD1, 0, 0
    Patch BOLLBRD2, 0, 256
}

WallTexture BULLBRD, 512, 384
{
    Patch BULLBRD1, 0, 0
    Patch BULLBRD2, 256, 0
    Patch BULLBRD3, 0, 192
    Patch BULLBRD4, 256, 192
}

WallTexture CARNIVAL, 512, 61
{
    Patch CARNIVAL, 0, 0
}

WallTexture CTFFLG07, 128, 128
{
    Patch CTFFLG07, 0, 0
}

WallTexture CTFFLG08, 256, 128
{
    Patch CTFFLG08, 0, 0
}

WallTexture CTFFLG09, 256, 128
{
    Patch CTFFLG09, 0, 0
}

WallTexture EGGFACT1, 256, 256
{
    Patch EGGFACT1, 0, 0
    Patch EGGFACT1, 128, 0
    Patch EGGFACT1, 0, 128
    Patch EGGFACT1, 128, 128
}

WallTexture EGGFACT2, 128, 128
{
    Patch EGGFACT2, 0, 0
}

WallTexture EGGFACT3, 256, 256
{
    Patch EGGFACT3, 0, 0
}

WallTexture EGGWALL, 512, 512
{
    Patch EGGWALL1, 0, 0
    Patch EGGWALL2, 256, 0
    Patch EGGWALL3, 0, 256
    Patch EGGWALL4, 256, 256
}

WallTexture FESTIVAL, 512, 320
{
    Patch FEST1, 0, 0
    Patch FEST1, 320, 0
}

WallTexture FLAG1, 582, 256
{
    Patch FLAG1, 0, 0
    Patch FLAG1, 388, 0
}

WallTexture FLAG2, 320, 61
{
    Patch FLAG2, 0, 0
    Patch FLAG2, 160, 0
}

WallTexture FLAG3, 259, 223
{
    Patch FLAG3, 0, 0
}

WallTexture FLAG4, 257, 116
{
    Patch FLAG4, 0, 0
}

WallTexture GRNBORD1, 284, 72
{
    Patch GRNBORD1, 0, 0
    Patch GRNBORD1, 189, 0
}

WallTexture GRNBORDA, 284, 72
{
    Patch GRNBORDA, 0, 0
    Patch GRNBORDA, 189, 0
}

WallTexture ICEFACT1, 256, 64
{
    Patch ICEFACT1, 0, 0
}

WallTexture ILLUSION, 512, 61
{
    Patch ILLUSION, 0, 0
}

WallTexture INVERTED, 1024, 480
{
    Patch INVR1, 0, 0
    Patch INVR2, 436, 0
    Patch INVR1, 872, 0
}

WallTexture METCITY4, 512, 512
{
    Patch METCITY4, 0, 0
}

WallTexture METCITY5, 128, 128
{
    Patch METCITY5, 0, 0
}

WallTexture METCITY6, 128, 128
{
    Patch METCITY6, 0, 0
}

WallTexture METCITY7, 128, 128
{
    Patch METCITY7, 0, 0
}

WallTexture PENBRD, 256, 290
{
    Patch PENBRD1, 0, 0
    Patch PENBRD2, 0, 145
}

WallTexture PROTECH, 512, 320
{
    Patch FEST2, 0, 0
    Patch FEST2, 320, 0
}

WallTexture REDBORD1, 284, 72
{
    Patch REDBORD1, 0, 0
    Patch REDBORD1, 189, 0
}

WallTexture REDBORDA, 284, 72
{
    Patch REDBORDA, 0, 0
    Patch REDBORDA, 189, 0
}

WallTexture ROPERAIL, 128, 78
{
    Patch ROPERAIL, 0, 0
}

WallTexture RUIN1, 200, 192
{
    Patch RUIN1, 0, 0
}

WallTexture RUINS1_2, 64, 64
{
    Patch RUINS1_2, 0, 0
}

WallTexture RUINS1_3, 128, 128
{
    Patch RUINS1_3, 0, 0
}

WallTexture RUINS1_4, 128, 128
{
    Patch RUINS1_4, 0, 0
}

WallTexture RUINS1_5, 64, 64
{
    Patch RUINS1_2, 0, 0
    Patch VINE2, 0, 0
}

WallTexture RUINS1_6, 512, 576
{
    Patch DSZ3, 0, 0
    Patch DSZ3, 64, 0
    Patch DSZ3, 128, 0
    Patch DSZ3, 192, 0
    Patch DSZ3, 256, 0
    Patch DSZ3, 320, 0
    Patch DSZ3, 384, 0
    Patch DSZ3, 448, 0
    Patch DSZ3, 0, 64
    Patch DSZ3, 64, 64
    Patch DSZ3, 128, 64
    Patch DSZ3, 192, 64
    Patch DSZ3, 256, 64
    Patch DSZ3, 320, 64
    Patch DSZ3, 384, 64
    Patch DSZ3, 448, 64
    Patch DSZ3, 0, 128
    Patch DSZ3, 64, 128
    Patch DSZ3, 128, 128
    Patch DSZ3, 192, 128
    Patch DSZ3, 256, 128
    Patch DSZ3, 320, 128
    Patch DSZ3, 384, 128
    Patch DSZ3, 448, 128
    Patch DSZ3, 0, 192
    Patch DSZ3, 256, 192
    Patch DSZ3, 320, 192
    Patch RUINS1_6, 0, 64
    Patch RUINS1_6, 320, 64
    Patch RUINS1_9, 0, 320
    Patch RUINS1_9, 320, 320
}

WallTexture RUINS1_7, 128, 128
{
    Patch RUINS1_7, 0, 0
}

WallTexture RUINS1_8, 64, 64
{
    Patch RUINS1_8, 0, 0
}

WallTexture SKY70, 512, 384
{
    Patch SKY70A, 0, 0
    Patch SKY70B, 0, 192
}

WallTexture SKY71, 512, 256
{
    Patch SKY71, 0, 0
}

WallTexture SKY72, 256, 256
{
    Patch SKY72, 0, 0
}

WallTexture SKY73, 512, 512
{
    Patch SKY73A, 0, 0
    Patch SKY73B, 0, 256
}

WallTexture SNDWALLE, 128, 128
{
    Patch SNDWALLE, 0, 0
}

WallTexture SNDWALLF, 128, 128
{
    Patch SNDWALLF, 0, 0
}

WallTexture SNDWALLG, 128, 128
{
    Patch SNDWALLG, 0, 0
}

WallTexture SPIKE3, 16, 84
{
    Patch SPIKE3, 0, 0
}

WallTexture SRZ12, 128, 128
{
    Patch SRZ12, 0, 0
}

WallTexture SRZ13, 64, 432
{
    Patch SRZ13, 0, 0
    Patch SRZ14, 0, 216
}

WallTexture STJR, 256, 61
{
    Patch STJR, 0, 0
}

WallTexture TV1, 512, 64
{
    Patch TV1, 0, 0
    Patch TV1, 256, 0
}

WallTexture TV2, 1024, 256
{
    Patch TV2, 0, 0
    Patch TV2, 512, 0
}

WallTexture TVA, 64, 288
{
    Patch TV3, 0, 0
    Patch TV4, 0, 81
    Patch TV4, 16, 81
    Patch TV4, 32, 81
    Patch TV4, 48, 81
}

WallTexture TVB, 64, 288
{
    Patch TV3, 0, 0
    Patch TV4, 0, 81
}

WallTexture TVC, 64, 288
{
    Patch TV3, 0, 0
    Patch TV4, 18, 81
}

WallTexture WHEEL1, 512, 512
{
    Patch WHEEL01, 0, 0
    Patch WHEEL02, 256, 0
    Patch WHEEL03, 0, 256
    Patch WHEEL04, 256, 256
}

WallTexture WHITEWLL, 64, 64
{
    Patch WHITEWLL, 0, 0
}

WallTexture YELBORD1, 284, 72
{
    Patch YELBORD1, 0, 0
    Patch YELBORD1, 189, 0
}

WallTexture WOODWLL4, 128, 128
{
    Patch WOODWLL4, 0, 0
}

WallTexture CASTLES, 128, 128
{
    Patch CASTLES, 0, 0
}

WallTexture CASTLET, 128, 128
{
    Patch CASTLET, 0, 0
}

WallTexture CASTLEN, 256, 256
{
    Patch CASTLET, 0, 0
    Patch CASTLET, 128, 0
    Patch CASTLET, 0, 128
    Patch CASTLET, 128, 128
}

WallTexture PEACHY, 512, 512
{
    Patch PEACH1, 0, 0
    Patch PEACH2, 256, 0
    Patch PEACH3, 0, 256
    Patch PEACH4, 256, 256
}

WallTexture CASTLEO, 1024, 448
{
    Patch CASTLEO, 0, 0
    Patch CASTLEP, 224, 0
    Patch CASTLEQ, 0, 224
    Patch CASTLER, 224, 224
    Patch CASTLEO, 448, 0
    Patch CASTLEQ, 448, 224
    Patch CASTLEP, 672, 0
    Patch CASTLER, 672, 224
    Patch CASTLEO, 896, 0
    Patch CASTLEQ, 896, 224
}

WallTexture SKY74, 512, 512
{
    Patch SKY74A, 0, 0
    Patch SKY74B, 0, 255
}

WallTexture GHZWAL10, 128, 624
{
    Patch GHZWAL15, 0, -16
    Patch GHZWAL15, 0, 112
    Patch GHZWAL15, 0, 240
    Patch GHZWAL15, 0, 368
    Patch GHZWAL15, 0, 496
}

WallTexture GHZWAL12, 32, 32
{
    Patch GHZWAL12, 0, 0
}

WallTexture GHZWAL13, 128, 1768
{
    Patch GHZWAL16, 0, 0
    Patch GHZWAL15, 0, 128
    Patch GHZWAL15, 0, 256
    Patch GHZWAL15, 0, 384
    Patch GHZWAL15, 0, 512
    Patch GHZWAL15, 0, 640
    Patch GHZWAL15, 0, 768
    Patch GHZWAL15, 0, 896
    Patch GHZWAL15, 0, 1024
    Patch GHZWAL15, 0, 1152
    Patch GHZWAL15, 0, 1280
    Patch GHZWAL15, 0, 1408
    Patch GHZWAL15, 0, 1536
    Patch GHZWAL15, 0, 1664
}

WallTexture GHZWAL14, 128, 128
{
    Patch GHZWAL14, 0, 0
}

WallTexture GFZBRID3, 45, 32
{
    Patch GFZBRID3, 0, 0
}

WallTexture GHZWAL15, 128, 128
{
    Patch GHZWAL15, 0, 0
}

WallTexture GHZWAL16, 128, 128
{
    Patch GHZWAL16, 0, 0
}

WallTexture SKY82, 1024, 512
{
    Patch SKY81B, 0, 0
    Patch SKY81A, 256, 0
    Patch SKY81B, 512, 0
    Patch SKY81C, 768, 0
    Patch SKY81B, 0, 256
    Patch SKY81C, 256, 256
    Patch SKY81B, 512, 256
    Patch SKY81C, 768, 256
}

WallTexture LREDWALL, 64, 64
{
    Patch LREDWALL, 0, 0
}

WallTexture STPLGT, 31, 91
{
    Patch STPLGT, 0, 0
}

WallTexture STPLGT1, 31, 91
{
    Patch STPLGT1, 0, 0
}

WallTexture DC6, 64, 64
{
    Patch DC6, 0, 0
}

WallTexture DC7, 128, 128
{
    Patch DC7, 0, 0
}

WallTexture DC8, 128, 128
{
    Patch DC8, 0, 0
}

WallTexture DC9, 64, 64
{
    Patch DC9, 0, 0
}

WallTexture DC10, 128, 128
{
    Patch DC10, 0, 0
}

WallTexture DC11, 64, 64
{
    Patch DC11, 0, 0
}

WallTexture DC12, 128, 128
{
    Patch DC12, 0, 0
}

WallTexture DC13, 64, 64
{
    Patch DC13, 0, 0
}

WallTexture PIZZA, 512, 70
{
    Patch PIZZA, 0, 0
    Patch PIZZA, 469, 0
}

WallTexture DOOR, 128, 128
{
    Patch DOOR, 28, 0
    Patch DOOR, 0, 0
}

WallTexture GEICO, 1024, 250
{
    Patch GEICO, 0, 0
    Patch GEICO, 600, 0
}

WallTexture RUINS1_9, 256, 128
{
    Patch RUINS1_5, 0, 0
    Patch DSZ4, 0, 64
    Patch DSZ4, 64, 64
    Patch DSZ4, 128, 64
    Patch DSZ4, 192, 64
}

WallTexture RUINS1_A, 256, 64
{
    Patch RUINS1_5, 0, 0
}

WallTexture LGHTNNG1, 512, 128
{
    Patch LGHTNNG1, 0, 0
    Patch LGHTNNG1, 0, 128
}

WallTexture LGHTNNG2, 512, 128
{
    Patch LGHTNNG2, 0, 0
    Patch LGHTNNG2, 0, 128
}

WallTexture SKY91, 1024, 177
{
    Patch SKY91, 0, 0
    Patch SKY91, 102, 0
    Patch SKY91, 204, 0
    Patch SKY91, 306, 0
    Patch SKY91, 408, 0
    Patch SKY91, 510, 0
    Patch SKY91, 612, 0
    Patch SKY91, 714, 0
    Patch SKY91, 816, 0
    Patch SKY91, 918, 0
    Patch SKY91, 1020, 0
}

WallTexture SKY92, 1024, 177
{
    Patch SKY92, 0, 0
    Patch SKY92, 102, 0
    Patch SKY92, 204, 0
    Patch SKY92, 306, 0
    Patch SKY92, 408, 0
    Patch SKY92, 510, 0
    Patch SKY92, 612, 0
    Patch SKY92, 714, 0
    Patch SKY92, 816, 0
    Patch SKY92, 918, 0
    Patch SKY92, 1020, 0
}

WallTexture SKY93, 1024, 177
{
    Patch SKY93, 0, 0
    Patch SKY93, 102, 0
    Patch SKY93, 204, 0
    Patch SKY93, 306, 0
    Patch SKY93, 408, 0
    Patch SKY93, 510, 0
    Patch SKY93, 612, 0
    Patch SKY93, 714, 0
    Patch SKY93, 816, 0
    Patch SKY93, 918, 0
    Patch SKY93, 1020, 0
}

WallTexture SKY94, 1024, 177
{
    Patch SKY94, 0, 0
    Patch SKY94, 102, 0
    Patch SKY94, 204, 0
    Patch SKY94, 306, 0
    Patch SKY94, 408, 0
    Patch SKY94, 510, 0
    Patch SKY94, 612, 0
    Patch SKY94, 714, 0
    Patch SKY94, 816, 0
    Patch SKY94, 918, 0
    Patch SKY94, 1020, 0
}

WallTexture SKY95, 1024, 177
{
    Patch SKY95, 0, 0
    Patch SKY95, 102, 0
    Patch SKY95, 204, 0
    Patch SKY95, 306, 0
    Patch SKY95, 408, 0
    Patch SKY95, 510, 0
    Patch SKY95, 612, 0
    Patch SKY95, 714, 0
    Patch SKY95, 816, 0
    Patch SKY95, 918, 0
    Patch SKY95, 1020, 0
}

WallTexture SKY96, 1024, 177
{
    Patch SKY96, 0, 0
    Patch SKY96, 102, 0
    Patch SKY96, 204, 0
    Patch SKY96, 306, 0
    Patch SKY96, 408, 0
    Patch SKY96, 510, 0
    Patch SKY96, 612, 0
    Patch SKY96, 714, 0
    Patch SKY96, 816, 0
    Patch SKY96, 918, 0
    Patch SKY96, 1020, 0
}

WallTexture SKY97, 1024, 177
{
    Patch SKY97, 0, 0
    Patch SKY97, 102, 0
    Patch SKY97, 204, 0
    Patch SKY97, 306, 0
    Patch SKY97, 408, 0
    Patch SKY97, 510, 0
    Patch SKY97, 612, 0
    Patch SKY97, 714, 0
    Patch SKY97, 816, 0
    Patch SKY97, 918, 0
    Patch SKY97, 1020, 0
}

WallTexture SKY98, 1024, 177
{
    Patch SKY98, 0, 0
    Patch SKY98, 102, 0
    Patch SKY98, 204, 0
    Patch SKY98, 306, 0
    Patch SKY98, 408, 0
    Patch SKY98, 510, 0
    Patch SKY98, 612, 0
    Patch SKY98, 714, 0
    Patch SKY98, 816, 0
    Patch SKY98, 918, 0
    Patch SKY98, 1020, 0
}

WallTexture SKY99, 1024, 177
{
    Patch SKY99, 0, 0
    Patch SKY99, 102, 0
    Patch SKY99, 204, 0
    Patch SKY99, 306, 0
    Patch SKY99, 408, 0
    Patch SKY99, 510, 0
    Patch SKY99, 612, 0
    Patch SKY99, 714, 0
    Patch SKY99, 816, 0
    Patch SKY99, 918, 0
    Patch SKY99, 1020, 0
}

WallTexture SKY100, 1024, 177
{
    Patch SKY100, 0, 0
    Patch SKY100, 102, 0
    Patch SKY100, 204, 0
    Patch SKY100, 306, 0
    Patch SKY100, 408, 0
    Patch SKY100, 510, 0
    Patch SKY100, 612, 0
    Patch SKY100, 714, 0
    Patch SKY100, 816, 0
    Patch SKY100, 918, 0
    Patch SKY100, 1020, 0
}

WallTexture SKY101, 1024, 177
{
    Patch SKY101, 0, 0
    Patch SKY101, 102, 0
    Patch SKY101, 204, 0
    Patch SKY101, 306, 0
    Patch SKY101, 408, 0
    Patch SKY101, 510, 0
    Patch SKY101, 612, 0
    Patch SKY101, 714, 0
    Patch SKY101, 816, 0
    Patch SKY101, 918, 0
    Patch SKY101, 1020, 0
}

WallTexture SKY102, 1024, 177
{
    Patch SKY102, 0, 0
    Patch SKY102, 102, 0
    Patch SKY102, 204, 0
    Patch SKY102, 306, 0
    Patch SKY102, 408, 0
    Patch SKY102, 510, 0
    Patch SKY102, 612, 0
    Patch SKY102, 714, 0
    Patch SKY102, 816, 0
    Patch SKY102, 918, 0
    Patch SKY102, 1020, 0
}

WallTexture LYELWALL, 64, 64
{
    Patch LYELWALL, 0, 0
}

WallTexture RYELWALL, 64, 64
{
    Patch RYELWALL, 0, 0
}

WallTexture EGGFACT4, 128, 128
{
    Patch EGGFACT4, 0, 0
}

WallTexture EGGFACT5, 64, 64
{
    Patch EGGFACT5, 0, 0
}

WallTexture EGGFACT6, 256, 192
{
    Patch EGGFACT6, 0, 0
}

WallTexture EFZFAN1, 256, 256
{
    Patch EFZFAN1, 0, 0
}

WallTexture EFZFAN2, 256, 256
{
    Patch EFZFAN2, 0, 0
}

WallTexture EFZFAN3, 256, 256
{
    Patch EFZFAN3, 0, 0
}

WallTexture EFZFAN4, 256, 256
{
    Patch EFZFAN4, 0, 0
}

WallTexture LGREWALL, 128, 64
{
    Patch LGREWALL, 0, 0
}

WallTexture RGREWALL, 128, 64
{
    Patch RGREWALL, 0, 0
}

WallTexture RREDWALL, 64, 64
{
    Patch RREDWALL, 0, 0
}

WallTexture EGGFIRE, 512, 374
{
    Patch EGGFIRE1, 0, 0
    Patch EGGFIRE2, 256, 0
    Patch EGGFIRE3, 0, 187
    Patch EGGFIRE4, 256, 187
}

WallTexture RUINS1_B, 192, 224
{
    Patch RUINS1_A, 0, 0
    Patch RUINS1_A, 64, 0
    Patch RUINS1_A, 128, 0
    Patch RUINS1_A, 0, 80
    Patch RUINS1_A, 64, 80
    Patch RUINS1_A, 128, 80
    Patch DSZ4, 0, 160
    Patch DSZ4, 64, 160
    Patch DSZ4, 128, 160
}

WallTexture RUINS1_C, 192, 384
{
    Patch RUINS1_B, 0, 0
    Patch DSZ4, 0, 160
    Patch DSZ4, 64, 160
    Patch DSZ4, 128, 160
    Patch RUINS1_B, 0, 224
}

WallTexture DCWIN3, 128, 128
{
    Patch DCWIN3, 0, 0
}

WallTexture DARKLEAF, 256, 256
{
    Patch DKLEAWLA, 0, 0
    Patch DKLEAWLB, 0, 128
}

WallTexture RIBWALL1, 128, 128
{
    Patch RIBWALL1, 0, 0
}

WallTexture SKY89, 256, 255
{
    Patch SKY89, 0, 0
}

WallTexture DELFWAL1, 128, 128
{
    Patch DELFWAL1, 0, 0
}

WallTexture FHZGRASS, 64, 8
{
    Patch FHZGRASS, 0, 0
}

WallTexture FHZWALL6, 128, 128
{
    Patch FHZWALL6, 0, 0
}

WallTexture FHZWALL7, 128, 128
{
    Patch FHZWALL7, 0, 0
}

WallTexture FHZTRE1, 64, 64
{
    Patch FHZTRE1, 0, 0
}

WallTexture 4FORTW3, 128, 128
{
    Patch 4FORTW3, 0, 0
}

WallTexture 4FORTW4, 128, 128
{
    Patch 4FORTW4, 0, 0
}

WallTexture WTFRST1, 64, 64
{
    Patch WTFRST1, 0, 0
}

WallTexture WTFRST2, 64, 64
{
    Patch WTFRST2, 0, 0
}

WallTexture KSIGNK, 1024, 256
{
    Patch KSIGNK, 0, 0
}

WallTexture KSIGNL, 1024, 256
{
    Patch KSIGNL, 0, 0
}

WallTexture KSIGNN, 1024, 256
{
    Patch KSIGNN, 0, 0
}

WallTexture KSIGNS, 1024, 256
{
    Patch KSIGNS, 0, 0
}

WallTexture KSIGNY, 1024, 256
{
    Patch KSIGNY, 0, 0
}

WallTexture MKFLINE, 512, 128
{
    Patch MKFLINE, 0, 0
}

WallTexture KSIGNM, 1024, 256
{
    Patch KSIGNM, 0, 0
}

WallTexture SKY90, 256, 254
{
    Patch SKY90, 0, 0
}

WallTexture DICE06, 256, 256
{
    Patch DICE06, 0, 0
}

WallTexture NEONWL1A, 256, 256
{
    Patch NEONWL1A, 0, 0
    Patch NEONWL1B, 0, 128
}

WallTexture NEONWL1B, 256, 128
{
    Patch NEONWL1B, 0, 0
}

WallTexture NEONWL2A, 256, 256
{
    Patch NEONWL2A, 0, 0
    Patch NEONWL2B, 0, 128
}

WallTexture NEONWL2B, 256, 128
{
    Patch NEONWL2B, 0, 0
}

WallTexture NEONWL3A, 256, 256
{
    Patch NEONWL3A, 0, 0
    Patch NEONWL3B, 0, 128
}

WallTexture NEONWL3B, 256, 128
{
    Patch NEONWL3B, 0, 0
}

WallTexture BINGO01, 128, 128
{
    Patch BINGO01, 0, 0
}

WallTexture RPZLIGHT, 128, 128
{
    Patch RPZLIGHT, 0, 0
}

WallTexture GOLDWL03, 128, 128
{
    Patch GOLDWL03, 0, 0
}

WallTexture GOLDWL01, 256, 256
{
    Patch GOLDWL01, 0, 0
    Patch GOLDWL01, 128, 128
    Patch GOLDWL02, 128, 0
    Patch GOLDWL02, 0, 128
}

WallTexture GOLDWL02, 128, 128
{
    Patch GOLDWL02, 0, 0
}

WallTexture GOLDWL3A, 256, 256
{
    Patch GOLDWL3A, 0, 0
    Patch GOLDWL3B, 0, 128
}

WallTexture GOLDWL3B, 256, 256
{
    Patch GOLDWL3B, 0, 0
    Patch GOLDWL3A, 0, 128
}

WallTexture GOLDWL00, 128, 128
{
    Patch GOLDWL00, 0, 0
}

WallTexture CCDST02, 128, 64
{
    Patch CCDST02, 0, 0
}

WallTexture CCDST03, 256, 128
{
    Patch CCDST03, 0, 0
}

WallTexture CCDST04, 124, 78
{
    Patch CCDST04, 0, 0
}

WallTexture CCDST05, 512, 64
{
    Patch CCDST05, 0, 0
}

WallTexture CCDSTB2, 64, 64
{
    Patch CCDSTB2, 0, 0
}

WallTexture CCELEV1, 32, 96
{
    Patch CCELEV1, 0, 0
}

WallTexture CCINT01, 64, 64
{
    Patch CCINT01, 0, 0
}

WallTexture CCINT02, 64, 64
{
    Patch CCINT02, 0, 0
}

WallTexture CCINT03, 64, 64
{
    Patch CCINT03, 0, 0
}

WallTexture CCINT06, 32, 128
{
    Patch CCINT06, 0, 0
}

WallTexture CCRAIL1, 64, 32
{
    Patch CCRAIL1, 0, 0
}

WallTexture CCSLOT00, 64, 64
{
    Patch CCSLOT00, 0, 0
}

WallTexture CCSLOT01, 64, 512
{
    Patch CCSLOT01, 0, 0
    Patch CCSLOT02, 0, 64
    Patch CCSLOT04, 0, 128
    Patch CCSLOT03, 0, 192
    Patch CCSLOT05, 0, 256
    Patch CCSLOT06, 0, 320
    Patch CCSLOT07, 0, 384
    Patch CCSLOT04, 0, 448
}

WallTexture CCWAL01, 64, 64
{
    Patch CCWAL01, 0, 0
}

WallTexture CCWAL02, 64, 64
{
    Patch CCWAL02, 0, 0
}

WallTexture CCWAL03, 64, 64
{
    Patch CCWAL03, 0, 0
}

WallTexture CCWAL04, 64, 64
{
    Patch CCWAL04, 0, 0
}

WallTexture CCWAL05, 64, 64
{
    Patch CCWAL05, 0, 0
}

WallTexture CCWAL06, 32, 128
{
    Patch CCWAL06, 0, 0
}

WallTexture CCWAL07, 64, 64
{
    Patch CCWAL07, 0, 0
}

WallTexture CRASHC1, 64, 64
{
    Patch CRASHC1, 0, 0
}

WallTexture CRASHC2, 64, 64
{
    Patch CRASHC2, 0, 0
}

WallTexture CITYWAL1, 128, 128
{
    Patch CITYWAL1, 0, 0
}

WallTexture RUINWAL1, 256, 128
{
    Patch RUINWAL1, 0, 0
    Patch RUINWAL4, 0, 64
}

WallTexture RUINWAL2, 256, 64
{
    Patch RUINWAL2, 0, 0
}

WallTexture RUINWAL3, 64, 64
{
    Patch RUINWAL3, 0, 0
}

WallTexture RUINWAL4, 256, 64
{
    Patch RUINWAL4, 0, 0
}

WallTexture RUINWAL5, 64, 64
{
    Patch RUINWAL5, 0, 0
}

WallTexture RUINWED1, 64, 64
{
    Patch RUINWAL5, 0, 0
    Patch RUINWEED, 0, 0
}

WallTexture RUINWED2, 64, 64
{
    Patch RUINWAL3, 0, 0
    Patch RUINWEED, 0, 0
}

WallTexture PACWALA1, 256, 256
{
    Patch PACWALA1, 0, 0
    Patch PACWALA2, 0, 128
}

WallTexture PACWALA2, 256, 128
{
    Patch PACWALA2, 0, 0
}

WallTexture PACAROWL, 128, 128
{
    Patch PACAROWL, 0, 0
}

WallTexture PACAROWR, 128, 128
{
    Patch PACAROWR, 0, 0
}

WallTexture LFZ1, 64, 64
{
    Patch LFZ1, 0, 0
}

WallTexture LFZ2, 64, 64
{
    Patch LFZ2, 0, 0
}

WallTexture LFZ3, 32, 32
{
    Patch LFZ3, 0, 0
}

WallTexture LFZ5, 64, 64
{
    Patch LFZ5, 0, 0
}

WallTexture LFZ6, 16, 16
{
    Patch LFZ6, 0, 0
}

WallTexture LFZ52, 64, 64
{
    Patch LFZ52, 0, 0
}

WallTexture LFZL1, 16, 11
{
    Patch LFZL1, 0, 0
}

WallTexture LFZL2, 52, 26
{
    Patch LFZL2, 0, 0
}

WallTexture LFZL3, 180, 67
{
    Patch LFZL3, 0, 0
}

WallTexture LFZLS, 256, 155
{
    Patch LFZLS, 0, 0
}

WallTexture LFZLS2, 256, 200
{
    Patch LFZLS2, 0, 0
}

WallTexture SKY91, 256, 256
{
    Patch SKY91A, 0, 0
    Patch SKY91B, 0, 128
}

WallTexture THWOMP4, 128, 144
{
    Patch THWOMP4, 0, 0
}

WallTexture THWOMP5, 128, 144
{
    Patch THWOMP5, 0, 0
}

WallTexture THWOMP6, 128, 144
{
    Patch THWOMP6, 0, 0
}

WallTexture CITYWA01, 128, 128
{
    Patch CITYWA01, 0, 0
}

WallTexture CITYWA02, 128, 128
{
    Patch CITYWA02, 0, 0
}

WallTexture CITYWA03, 128, 128
{
    Patch CITYWA03, 0, 0
}

WallTexture CITYWA04, 128, 128
{
    Patch CITYWA04, 0, 0
}

WallTexture CITYWA05, 128, 128
{
    Patch CITYWA05, 0, 0
}

WallTexture CITYWA06, 128, 128
{
    Patch CITYWA06, 0, 0
}

WallTexture CITYWA07, 128, 128
{
    Patch CITYWA07, 0, 0
}

WallTexture CITYWA08, 128, 128
{
    Patch CITYWA08, 0, 0
}

WallTexture CITYWA09, 128, 128
{
    Patch CITYWA09, 0, 0
}

WallTexture CITYWA10, 128, 128
{
    Patch CITYWA10, 0, 0
}

WallTexture CITYWA11, 128, 128
{
    Patch CITYWA11, 0, 0
}

WallTexture AIPBNR1, 256, 64
{
    Patch AIPBNR1, 0, 0
}

WallTexture CYADSCF, 512, 256
{
    Patch CYADSC1, 0, 0
    Patch CYADSC2, 0, 128
}

WallTexture CYADEDF, 512, 256
{
    Patch CYADED1, 0, 0
    Patch CYADED2, 0, 128
}

WallTexture CYADCDF, 512, 256
{
    Patch CYADCD1, 0, 0
    Patch CYADCD2, 0, 128
}

WallTexture CYADPPF, 256, 512
{
    Patch CYADPP1, 0, 0
    Patch CYADPP2, 0, 128
    Patch CYADPP3, 0, 256
    Patch CYADPP4, 0, 384
}

WallTexture CYADRBF, 256, 512
{
    Patch CYADRB1, 0, 0
    Patch CYADRB2, 0, 128
    Patch CYADRB3, 0, 256
    Patch CYADRB4, 0, 384
}

WallTexture CYADFSF, 256, 512
{
    Patch CYADFS1, 0, 0
    Patch CYADFS2, 0, 128
    Patch CYADFS3, 0, 256
    Patch CYADFS4, 0, 384
}

WallTexture CHECPONT, 256, 256
{
    Patch CHECPONT, 0, 0
}

WallTexture AZRISL01, 128, 64
{
    Patch AZRISL01, 0, 0
}

WallTexture AZRISL02, 64, 64
{
    Patch AZRISL02, 0, 0
}

WallTexture AZRISL03, 128, 64
{
    Patch AZRISL03, 0, 0
}

WallTexture AZRISL04, 64, 64
{
    Patch AZRISL04, 0, 0
}

WallTexture AZRISL05, 64, 64
{
    Patch AZRISL05, 0, 0
}

WallTexture AZRISL06, 64, 16
{
    Patch AZRISL06, 0, 0
}

WallTexture AZRISL07, 64, 16
{
    Patch AZRISL07, 0, 0
}

WallTexture AZRISL08, 128, 32
{
    Patch AZRISL08, 0, 0
}

WallTexture AZRISL09, 64, 64
{
    Patch AZRISL09, 0, 0
}

WallTexture SKY60, 512, 511
{
    Patch SKY60A, 0, 0
    Patch SKY60B, 0, 255
}

WallTexture RCZCRSW1, 256, 256
{
    Patch RCZCRSW1, 0, 0
    Patch RCZCRSW2, 0, 128
}

WallTexture RCZCRTW1, 256, 256
{
    Patch RCZCRTW1, 0, 0
    Patch RCZCRTW2, 0, 128
}

WallTexture RCZCRUW1, 256, 256
{
    Patch RCZCRUW1, 0, 0
    Patch RCZCRUW2, 0, 128
}

WallTexture RCZWLL1A, 256, 256
{
    Patch RCZWLL1A, 0, 0
    Patch RCZWLL1B, 0, 128
}

WallTexture RCZWLL2A, 256, 256
{
    Patch RCZWLL2A, 0, 0
    Patch RCZWLL2B, 0, 128
}

WallTexture RCZWLL3A, 256, 256
{
    Patch RCZWLL3A, 0, 0
    Patch RCZWLL3B, 0, 128
}

WallTexture RCZWLL4A, 256, 256
{
    Patch RCZWLL4A, 0, 0
    Patch RCZWLL4B, 0, 128
}

WallTexture RCZWLL5, 128, 128
{
    Patch RCZWLL5, 0, 0
}

WallTexture RCZWLL6, 128, 128
{
    Patch RCZWLL6, 0, 0
}

WallTexture PALBLUEW, 128, 128
{
    Patch PALBLUEW, 0, 0
}

WallTexture PALGRENW, 128, 128
{
    Patch PALGRENW, 0, 0
}

WallTexture PALYELWW, 128, 128
{
    Patch PALYELWW, 0, 0
}

WallTexture PALREDW, 128, 128
{
    Patch PALREDW, 0, 0
}

WallTexture BF_OUTER, 256, 192
{
    Patch BFOUT1, 0, 0
    Patch BFOUT2, 128, 0
}

WallTexture REDBLOCK, 256, 128
{
    Patch REDBLOK1, 0, 0
    Patch REDBLOK2, 128, 0
}

WallTexture YELBLOCK, 256, 128
{
    Patch YELBLOK1, 0, 0
    Patch YELBLOK2, 128, 0
}

WallTexture GRNBLOCK, 256, 128
{
    Patch GRNBLOK1, 0, 0
    Patch GRNBLOK2, 128, 0
}

WallTexture BLUBLOCK, 256, 128
{
    Patch BLUBLOK1, 0, 0
    Patch BLUBLOK2, 128, 0
}

WallTexture BFBRDGTX, 64, 48
{
    Patch BFBRDGTX, 0, 0
}

WallTexture BBLKWFX1, 64, 8
{
    Patch BBLKWFX1, 0, 0
}

WallTexture BBLKWFX2, 64, 8
{
    Patch BBLKWFX2, 0, 0
}

WallTexture BBLKWFX3, 64, 8
{
    Patch BBLKWFX3, 0, 0
}

WallTexture BBLKWFX4, 64, 8
{
    Patch BBLKWFX4, 0, 0
}

WallTexture GBLKWFX1, 64, 8
{
    Patch GBLKWFX1, 0, 0
}

WallTexture GBLKWFX2, 64, 8
{
    Patch GBLKWFX2, 0, 0
}

WallTexture GBLKWFX3, 64, 8
{
    Patch GBLKWFX3, 0, 0
}

WallTexture GBLKWFX4, 64, 8
{
    Patch GBLKWFX4, 0, 0
}

WallTexture RBLKWFX1, 64, 8
{
    Patch RBLKWFX1, 0, 0
}

WallTexture RBLKWFX2, 64, 8
{
    Patch RBLKWFX2, 0, 0
}

WallTexture RBLKWFX3, 64, 8
{
    Patch RBLKWFX3, 0, 0
}

WallTexture RBLKWFX4, 64, 8
{
    Patch RBLKWFX4, 0, 0
}

WallTexture YBLKWFX1, 64, 8
{
    Patch YBLKWFX1, 0, 0
}

WallTexture YBLKWFX2, 64, 8
{
    Patch YBLKWFX2, 0, 0
}

WallTexture YBLKWFX3, 64, 8
{
    Patch YBLKWFX3, 0, 0
}

WallTexture YBLKWFX4, 64, 8
{
    Patch YBLKWFX4, 0, 0
}

WallTexture SKY3, 508, 380
{
    Patch OILOCEA1, 0, 0
    Patch OILOCEA2, 255, 0
    Patch OILOCEA3, 0, 255
    Patch OILOCEA4, 255, 255
}

WallTexture RPETROL, 512, 255
{
    Patch RPETROL1, 0, 0
    Patch RPETROL2, 255, 0
    Patch RPETROL3, 383, 0
}

WallTexture RMXAUTO, 512, 256
{
    Patch RMXAUTO1, 0, 0
    Patch RMXAUTO2, 128, 0
    Patch RMXAUTO3, 256, 0
    Patch RMXAUTO4, 384, 0
    Patch RMXAUTO5, 0, 128
    Patch RMXAUTO6, 128, 128
    Patch RMXAUTO7, 256, 128
    Patch RMXAUTO8, 384, 128
}

WallTexture GUYCOBNR, 512, 256
{
    Patch GUYCO1, 0, 0
    Patch GUYCO2, 128, 0
    Patch GUYCO3, 256, 0
    Patch GUYCO4, 384, 0
    Patch GUYCO5, 0, 128
    Patch GUYCO6, 128, 128
    Patch GUYCO7, 256, 128
    Patch GUYCO8, 384, 128
}

WallTexture DUMBVENT, 256, 128
{
    Patch DUMBVENT, 0, 0
}

WallTexture SKY23, 256, 255
{
    Patch SKY23, 0, 0
}

WallTexture GHOUSEW1, 128, 128
{
    Patch GHOUSEW1, 0, 0
}

WallTexture GHOUSEW2, 64, 32
{
    Patch GHOUSEW2, 0, 0
}

WallTexture GHOUSEW3, 128, 128
{
    Patch GHOUSEW3, 0, 0
}

WallTexture GHOUSEW4, 64, 64
{
    Patch GHOUSEW4, 0, 0
}

WallTexture SMASB1, 64, 64
{
    Patch SMASB1, 0, 0
}

WallTexture SMASB2, 128, 128
{
    Patch SMASB2, 0, 0
}

WallTexture SMASQ1, 64, 64
{
    Patch SMASQ1, 0, 0
}

WallTexture SMASQB, 64, 64
{
    Patch SMASQB, 0, 0
}

WallTexture SMASB3, 64, 64
{
    Patch SMASB3, 0, 0
}

WallTexture SMASB4, 128, 128
{
    Patch SMASB4, 0, 0
}

WallTexture SMASQC1, 64, 64
{
    Patch SMASQC1, 0, 0
}

WallTexture SMASQCB, 64, 64
{
    Patch SMASQCB, 0, 0
}

WallTexture SMASN4, 64, 64
{
    Patch SMASN4, 0, 0
}

WallTexture SMASN5, 64, 64
{
    Patch SMASN5, 0, 0
}

WallTexture SMKBB1, 64, 64
{
    Patch SMKBB1, 0, 0
}

WallTexture SMKBB2, 64, 32
{
    Patch SMKBB2, 0, 0
}

WallTexture SMKBG1, 64, 64
{
    Patch SMKBG1, 0, 0
}

WallTexture SMKBG2, 64, 32
{
    Patch SMKBG2, 0, 0
}

WallTexture SMKBR1, 64, 64
{
    Patch SMKBR1, 0, 0
}

WallTexture SMKBR2, 64, 32
{
    Patch SMKBR2, 0, 0
}

WallTexture SMKBY1, 64, 64
{
    Patch SMKBY1, 0, 0
}

WallTexture SMKBY2, 64, 32
{
    Patch SMKBY2, 0, 0
}

WallTexture SKY105, 512, 256
{
    Patch SKY105A, 0, 0
    Patch SKY105B, 0, 128
    Patch SKY105C, 256, 0
    Patch SKY105D, 256, 128
}

WallTexture SLNAROWL, 128, 128
{
    Patch SLNAROWL, 0, 0
}

WallTexture SLNAROWR, 128, 128
{
    Patch SLNAROWR, 0, 0
}

WallTexture ICEWALB, 256, 256
{
    Patch ICEWALBA, 0, 0
    Patch ICEWALBB, 0, 128
}

WallTexture SNOWWAL0, 128, 16
{
    Patch SNOWWAL0, 0, 0
}

WallTexture BWSRCST1, 128, 128
{
    Patch BWSRCST1, 0, 0
}

WallTexture BWSRCST2, 64, 64
{
    Patch BWSRCST2, 0, 0
}

WallTexture SKY106, 512, 512
{
    Patch SKY106A, 0, 0
    Patch SKY106E, 256, 0
    Patch SKY106B, 0, 128
    Patch SKY106F, 256, 128
    Patch SKY106C, 0, 256
    Patch SKY106G, 256, 256
    Patch SKY106D, 0, 384
    Patch SKY106H, 256, 384
}

WallTexture BSBWRAIL, 64, 64
{
    Patch BSBWRAIL, 0, 0
}

WallTexture SKY461, 64, 64
{
    Patch BSBWSKY, 0, 0
}

WallTexture BSBWBRW1, 32, 32
{
    Patch BSBWBRW1, 0, 0
}

WallTexture BSBWBRW2, 32, 32
{
    Patch BSBWBRW2, 0, 0
}

WallTexture BSBWBRW3, 64, 64
{
    Patch BSBWBRW3, 0, 0
}

WallTexture BSBWBRW4, 64, 64
{
    Patch BSBWBRW4, 0, 0
}

WallTexture WHAKJOOD, 256, 256
{
    Patch WHAK1, 0, 0
    Patch WHAK2, 128, 0
    Patch WHAK3, 0, 128
    Patch WHAK4, 128, 128
}

WallTexture DISCORD, 135, 135
{
    Patch DISCORD, 0, 0
}

WallTexture JBRAVO1, 128, 128
{
    Patch JBRAVO1, 0, 0
}

WallTexture PWRPUFF2, 128, 128
{
    Patch PWRPUFF2, 0, 0
}

WallTexture NICKELOD, 1024, 256
{
    Patch NICKELOD, 0, 0
}

WallTexture SPONGEB2, 128, 128
{
    Patch SPONGEB2, 0, 0
}

WallTexture JBRAVO3, 128, 128
{
    Patch JBRAVO3, 0, 0
}

WallTexture JBRAVO2, 128, 128
{
    Patch JBRAVO2, 0, 0
}

WallTexture TREBLUSI, 128, 128
{
    Patch TREBLUSI, 0, 0
}

WallTexture CNETWORK, 1024, 256
{
    Patch CNETWORK, 0, 0
}

WallTexture PWRPUFF3, 128, 128
{
    Patch PWRPUFF3, 0, 0
}

WallTexture GRASBLUS, 128, 128
{
    Patch GRASBLUS, 0, 0
}

WallTexture SKY134, 128, 128
{
    Patch SKY134, 0, 0
}

WallTexture SPONGEB1, 128, 128
{
    Patch SPONGEB1, 0, 0
}

WallTexture SKY135, 128, 128
{
    Patch SKY135, 0, 0
}

WallTexture PWRPUFF1, 256, 128
{
    Patch PWRPUFF1, 0, 0
}

WallTexture SKY133, 128, 128
{
    Patch SKY133, 0, 0
}

// End of texture definitions
Look at it yourself. Though I do have to note: 4FORTW1 and 4FORTW2 couldn't be shown along with GOLDWL3A and GOLDWL3B, as for some reason they crash in SLADE/Can't be found.
VainTediousAmericanwirehair
 
First things first, don't use the TEXTURES lump to make multipatch textures with the same name as a patch. You can use those simply by placing them between TX_START and TX_END.

If that alone doesn't fix the issues, you might have a problem related to ANIMDEFS. Animation definitions actually aren't set up by texture names, but by texture numbers. This means two things: the textures used must be added in exactly the order of the animation, and you can animate any range of arbitrary textures. The issue actually causing the crash might very well be an animation definition going haywire and running over the number of textures defined. That said, fix the first issue first and see if it fixes anything.
 
Okay, I got rid of the Textures lump, however, the issue still remains. And there are NO Animdefs lumps in the wad... So what could be the real issue? I think i'll just leave a testing link so people can see the current issue now: https://www.dropbox.com/s/6lepssky06dmg77/ChaoticKart2.1FootRace.wad?dl=1

The problem is worse than before, I can't gif it because the animations are worse, they crash my game even quicker than before.
EDIT: Well, The problem is much better, since i'm not crashing anymore... or so often at least... Check in Slade or in XWE to see what's the problem please...
 
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