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While I enjoyed playing as these characters, some more quality of life changes would be cool to see (i.e cancelable lightdash, spindash sprites etc.).
 
Just to keep the thread in touch, me and Terios are halfway done through the new update, it's quite a big one so I'll include a couple of teasers for it here:
-Everyone has an actual transform animation that isn't just rolling into a ball
-Sonic, Mighty, Tails, Shadow, and Amy will be able to transform into Super.
-Super Tails has his flickies with him during his superform.
-A duo system for SonicRE and TailsRE (and also a secret duo if you use Modern Sonic)
-Most sprites look smoother and more detailed (Mighty's hammer ball, the new superform sprites)
-Everyone has actual spindash sprites
-Superforms actually have a glowing color right now instead of a slate color
-Shadow's coloring is now his dark parts of the fur instead of the red stripes
-New icons that were missing for certain characters were added in
-SallyRE and AmyRE are coming. SallyRE will have similar abilities to her 2.1 port, except with a few differences. AmyRE is having a complete new moveset.
-Legacy Blaze will be getting more fixes, mostly about her superform sprites.
-SonicRE can bounce infinitely now, just like Adventure 2.
-SonicRE's eyes are red during his super form, and TailsRE's eyes during his super form are orange, as a reference to Modern Super Tails fanart.
Keep in mind that the thread has NOT yet been updated. This is just a teaser of the changes.
 
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Version 4.0 is out!

It's been a long break, but we've finally done it. Check the main post to see all of the changelogs, we also decided to change the pack to not only include Dr.Pepper's work, but the work of more authors like Donnyku. These other characters will be included in later updates. Thanks for waiting, now enjoy the pack!
 
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It was pretty fun to work on some of these, and I definitely learned lots of stuff while doing it! I see you haven't updated the whole post though, since Mighty's description still says he has SSNMighty's moveset, when he's got the new GT-based move now.
also i'm still credited only as the dude who made the 3.0 fixes when i did most of the new stuff
Donnyku is real 2401
 
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umh... about this
ZZJPrlv.png
 
Bug found!
When you run into an enemy with 0 rings and use Amy's hammer, you still run but you are in the death pose, and if you stop, it goes into the stand sprite like nothing happened.
 

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umh... about this
ZZJPrlv.png

That's actually intentional. It was an old sprite of Golden Shine's Super Shadow add-on, so we used it for him, might change it in the future.

So this pack is like the SRB2 the Past of Character wads?
Something like that, maybe the EggmanWay 5 characters could be coming next too.

Bug found!
When you run into an enemy with 0 rings and use Amy's hammer, you still run but you are in the death pose, and if you stop, it goes into the stand sprite like nothing happened.

Noted, we'll fix this in the next patch, it's going to take a while, since we have more work, though.
 
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