Kart bug reports thread

oh what a flopnik

7iDEC5d.gif
 
nice crashing

Code:
Error occurred on Sunday, January 27, 2019 at 12:17:00.

srb2kart.exe caused an Access Violation at location 00556D20 in module srb2kart.exe Reading from location 26FBF01B.

Registers:
eax=0000007f ebx=12ae4800 ecx=0000001a edx=0000003d esi=26fbef9c edi=145b69b4
eip=00556d20 esp=01a9fbcc ebp=00000280 iopl=0         nv up ei pl zr na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010246

AddrPC   Params
00556D20 145AB43D 00000000 00000000  srb2kart.exe!R_DrawColumn_8_MMX
005167FF 26FBEF5F 0000017F E837ADAB  srb2kart.exe!R_DrawMaskedColumn
0050E65C 1E8AE546 0000E0D9 00792578  srb2kart.exe!R_RenderMaskedSegRange
00514DEE 1F2E7B58 000000A1 0000027F  srb2kart.exe!R_SortVisSprites.part.1
005175E1 F2E87CC1 E8AB2AFE 2677B7A0  srb2kart.exe!R_DrawMasked
00516F60 1F2E0028 00000000 00000119  srb2kart.exe!R_ClipSprites
0050DA30 000005F3 00000000 00000140  srb2kart.exe!R_DrawPlanes
0050ABEF 017BEFF8 00023819 00000000  srb2kart.exe!R_RenderPlayerView
004020F8 00000001 0000001D 00000000  srb2kart.exe!D_Display.part.1
00410A92 00000000 00000000 00000000  srb2kart.exe!TryRunTics
 
The game seems to pull a Segment Violation everytime I abort a Record Attack, I actually think this was due to a Windows Update because I tested this on a clean SRB2Kart installation and got the same crash
Code:
Compiled for SDL version: 2.0.9
Linked with SDL version: 2.0.9
Setting up SRB2Kart...


Sonic Robo Blast 2 Kart
Copyright (C) 1998-2018 by Kart Krew & STJr

This program comes with ABSOLUTELY NO WARRANTY.

This is free software, and you are welcome to redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
See the 'LICENSE.txt' file for details.

Sonic the Hedgehog and related characters are trademarks of SEGA.
We do not claim ownership of SEGA's intellectual property used
in this program.

Looking for WADs in: SRB2WADDIR,.
Z_Init(): Init zone memory allocation daemon. 
System memory: 2047MB - Free: 2047MB
I_StartupTimer()...
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\srb2.srb (6214 lumps)
Loading main config from C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\srb2.srb
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\gfx.kart (1804 lumps)
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\textures.kart (4070 lumps)
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\chars.kart (526 lumps)
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\maps.kart (1684 lumps)
Loading SOC from C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\maps.kart|SOC_MAIN
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\patch.kart (350 lumps)
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\sounds.kart (668 lumps)
Added file C:\Users\Thomas\Desktop\SRB2\SRB2KART\New folder\music.kart (118 lumps)
I_StartupGraphics()...
NOTE: Under SDL2, all modes are supported on all platforms.
Under opengl, fullscreen only supports native desktop resolution.
Under software, the mode is stretched up to desktop resolution.
 0: 1920x1200
 1: 1920x1080
 2: 1680x1050
 3: 1600x1200
 4: 1600x900
 5: 1366x768
 6: 1440x900
 7: 1280x1024
 8: 1280x960
 9: 1280x800
10: 1280x720
11: 1152x864
12: 1024x768
13: 800x600
14: 640x480
15: 640x400
16: 320x240
17: 320x200
HWR_Startup()
InitMD2()...
Unknown sprite/player skin ARLE detected in kmd2.dat
Unknown sprite/player skin MIKU detected in kmd2.dat
Unknown sprite/player skin AIAI detected in kmd2.dat
Unknown sprite/player skin FLICKY detected in kmd2.dat
Unknown sprite/player skin MOTOBUG detected in kmd2.dat
Unknown sprite/player skin AIGIS detected in kmd2.dat
Unknown sprite/player skin AMY detected in kmd2.dat
Unknown sprite/player skin BLAZE detected in kmd2.dat
Unknown sprite/player skin BLEC detected in kmd2.dat
Unknown sprite/player skin BOMB detected in kmd2.dat
Unknown sprite/player skin BUBR detected in kmd2.dat
Unknown sprite/player skin BUTV detected in kmd2.dat
Unknown sprite/player skin CAMO detected in kmd2.dat
Unknown sprite/player skin CCTV detected in kmd2.dat
Unknown sprite/player skin CHAO detected in kmd2.dat
Unknown sprite/player skin DARKCHAO detected in kmd2.dat
Unknown sprite/player skin DBAN detected in kmd2.dat
Unknown sprite/player skin DFAK detected in kmd2.dat
Unknown sprite/player skin DGSH detected in kmd2.dat
Unknown sprite/player skin DRIL detected in kmd2.dat
Unknown sprite/player skin DRSH detected in kmd2.dat
Unknown sprite/player skin EGGMAN detected in kmd2.dat
Unknown sprite/player skin ESPIO detected in kmd2.dat
Unknown sprite/player skin FLAR detected in kmd2.dat
Unknown sprite/player skin FLTV detected in kmd2.dat
Unknown sprite/player skin FTHK detected in kmd2.dat
Unknown sprite/player skin GAMMA detected in kmd2.dat
Unknown sprite/player skin JETC detected in kmd2.dat
Unknown sprite/player skin JETS detected in kmd2.dat
Unknown sprite/player skin KNUCKLES detected in kmd2.dat
Unknown sprite/player skin LEVL detected in kmd2.dat
Unknown sprite/player skin MEDR detected in kmd2.dat
Unknown sprite/player skin METALSONIC detected in kmd2.dat
Unknown sprite/player skin METAL_SONIC detected in kmd2.dat
Unknown sprite/player skin MIGHTY detected in kmd2.dat
Unknown sprite/player skin NEDR detected in kmd2.dat
Unknown sprite/player skin NOCC detected in kmd2.dat
Unknown sprite/player skin OMEGA detected in kmd2.dat
Unknown sprite/player skin OSHD detected in kmd2.dat
Unknown sprite/player skin OVOL detected in kmd2.dat
Unknown sprite/player skin PITA detected in kmd2.dat
Unknown sprite/player skin RINV detected in kmd2.dat
Unknown sprite/player skin ROUGE detected in kmd2.dat
Unknown sprite/player skin SHADOW detected in kmd2.dat
Unknown sprite/player skin SILVER detected in kmd2.dat
Unknown sprite/player skin SONIC detected in kmd2.dat
Unknown sprite/player skin SPSP detected in kmd2.dat
Unknown sprite/player skin TAILS detected in kmd2.dat
Unknown sprite/player skin TCTV detected in kmd2.dat
Unknown sprite/player skin TNCA detected in kmd2.dat
Unknown sprite/player skin TNCN detected in kmd2.dat
Unknown sprite/player skin VECTOR detected in kmd2.dat
Unknown sprite/player skin WONDERBOY detected in kmd2.dat
Unknown sprite/player skin YELW detected in kmd2.dat
CPU Info: 486: 1, 586: 1, MMX: 1, 3DNow: 0, MMXExt: 0, SSE2: 1
HU_Init(): Setting up heads up display.
Number of console HUD lines is now 5
I_InitJoystick()...
couldn't execute file kartconfig.cfg
Default resolution: 1280 x 800 (16 bits)
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadTextures()...
P_InitPicAnims()...
R_InitSprites()...
srb2.srb added 2975 frames in 232 sprites
gfx.kart added 1030 frames in 148 sprites
chars.kart added 87 frames in 1 sprites
patch.kart added 5 frames in 2 sprites
AddPlayerMD2()...
Added skin 'tails'
AddPlayerMD2()...
Added skin 'knuckles'
AddPlayerMD2()...
Added skin 'eggman'
AddPlayerMD2()...
Added skin 'metalsonic'
AddPlayerMD2()...
R_InitColormaps()...
S_InitSfxChannels(): Setting up sound channels.
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Entering main game loop...
I_StartupKeyboard()...
===========================================================================
                   We hope you enjoy this game as
                     much as we did making it!
===========================================================================
SRB2Kart v1.0.3 (Feb  6 2019 07:07:51 1c3fe3ce)
SDL Windows 32-bit 
Starting Server....
Speeding off to level...
Added ghost boinciel from MAP01S01
Added ghost Blade from MAP01S02
Added ghost Sryder from MAP01S03
Added ghost VelocitOni from MAP01S04
Added ghost TehRealSalt from MAP01S05

signal_handler() error: SIGSEGV - segment violation
 
Just watching the good-ol Title Screen demos UNTIL SUDDENLY....

Code:
Error occurred on Monday, March 18, 2019 at 08:46:58.

srb2kart.exe caused an Access Violation at location 00558500 in module srb2kart.exe Reading from location 1539D00C.

Registers:
eax=0000001b ebx=108aff00 ecx=00000060 edx=000003e4 esi=1539cc28 edi=12364d95
eip=00558500 esp=01acf7cc ebp=00000280 iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010206

AddrPC   Params
00558500 00000DA6 FFFFFFFF 0000027F  srb2kart.exe!R_DrawColumn_8_MMX
0051594E 00000000 00000000 00000000  srb2kart.exe!R_StoreWallRange
 
Menus with indented options display option headers as options when they are at the bottom of the screen.
attachment.php


As of 1.0.4, characters do not display the slow-moving frames and instead skip straight to fast-moving frames. This was not listed in the changelog so I am assuming it is a bug.
attachment.php
 

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When playing on 4p the screen turns white for player 2 and 4 if the map is set to encore mode, however it works fine if the map is normal. The bug only happens on Software. OGL renders the view properly on both modes.

Encore:
attachment.php
Normal:
attachment.php
 

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I am. Check the 64-bit version of the game. Thats most likely the issue.
 

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Image attachment

A death plane seems to be misplaced over some rocks in Blue Mountain.
attachment.php
 

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Last edited:
When I try to open srb2 kart in “open Gl” the game’s sound is fine, but its just a white screen. I nope you can help me out with this.
 
kart0041.gif

You can fall into the space where the blue springs pop out, as long as the water hasn't risen yet. Luckily, you get bounced back out.
 
Last edited:
https://www.youtube.com/watch?v=ErA6_pzFefs
Posted this in the Kart Krew discord and was recommended to post this here too. If you go into time trials, play SNES Rainbow Road, immediately leave, and then go to offline mode, SNES Rainbow Road will show up as playable for both Race and Battle. You can't play any other Race map in Battle from what I've tested, but this also does allow for any Race map that doesn't normally show up in offline mode (i.e. Hell maps) to show up when selecting from Race maps in offline.
 
So while sitting on the SRB2Kart title, it tried to load a record attack file from a mod, unable to play it with this error:


attachment.php

When I went into Record Attack after this error, the game crashed.


Code:
Error occurred on Tuesday, April 23, 2019 at 23:19:40.

srb2kart.exe caused an Access Violation at location 0051C764 in module srb2kart.exe Reading from location 82A41186.

Registers:
eax=0d921180 ebx=00006324 ecx=00000500 edx=000019c4 esi=0e04e920 edi=000019c4
eip=0051c764 esp=0028fc40 ebp=82a41186 iopl=0         ov up ei ng nz na pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010a82

AddrPC   Params
0051C764 00050000 0D921180 00000000  srb2kart.exe!V_DrawFixedPatch.part.2
00478818 115FF558 00000031 0000380C  srb2kart.exe!M_DrawLevelSelectOnly.constprop.36
0047942B 00000000 00000000 5C3A4622  srb2kart.exe!M_DrawTimeAttackMenu

srb2kart.exe
ntdll.dll       6.3.9600.18895
KERNEL32.DLL    6.3.9600.19326
KERNELBASE.dll    6.3.9600.19269
libgme.dll
SDL2.dll        2.0.9.0
SDL2_mixer.dll    2.0.4.0
ADVAPI32.dll    6.3.9600.18895
IPHLPAPI.DLL    6.3.9600.18264
msvcrt.dll      7.0.9600.17415
USER32.dll      6.3.9600.18535
WS2_32.dll      6.3.9600.18340
GDI32.dll       6.3.9600.19318
IMM32.DLL       6.3.9600.17415
ole32.dll       6.3.9600.19178
OLEAUT32.dll    6.3.9600.19323
SETUPAPI.dll    6.3.9600.17415
SHELL32.dll     6.3.9600.19293
VERSION.dll     6.3.9600.17415
WINMM.DLL       6.3.9600.17415
sechost.dll     6.3.9600.17734
RPCRT4.dll      6.3.9600.19309
NSI.dll         6.3.9600.17415
WINNSI.DLL      6.3.9600.17415
MSCTF.dll       6.3.9600.18819
combase.dll     6.3.9600.19227
CFGMGR32.dll    6.3.9600.17415
SHLWAPI.dll     6.3.9600.17415
WINMMBASE.dll    6.3.9600.17415
SspiCli.dll     6.3.9600.18454
DEVOBJ.dll      6.3.9600.17415
CRYPTBASE.dll    6.3.9600.17415
bcryptPrimitives.dll    6.3.9600.18895
exchndl.dll     0.9.0.0
mgwhelp.dll     0.9.0.0
PSAPI.DLL       6.3.9600.17415
dbghelp.dll     6.3.9600.17787
uxtheme.dll     6.3.9600.18835
SHCORE.DLL      6.3.9600.17666
dwmapi.dll      6.3.9600.17415
kernel.appcore.dll    6.3.9600.17415
clbcatq.dll     2001.12.10530.17415
D3D9.DLL        6.3.9600.17415
nvd3dum.dll     25.21.14.1735
powrprof.dll    6.3.9600.17415
nvSCPAPI.dll    7.17.14.1735
nvspcap.dll     3.13.1.30
profapi.dll     6.3.9600.17415
ntmarta.dll     6.3.9600.17415
crypt32.dll     6.3.9600.18653
MSASN1.dll      6.3.9600.17415
WINTRUST.DLL    6.3.9600.18508
imagehlp.dll    6.3.9600.17415
CRYPTSP.dll     6.3.9600.17415
rsaenh.dll      6.3.9600.18191
bcrypt.dll      6.3.9600.18541
ncrypt.dll      6.3.9600.18970
NTASN1.dll      6.3.9600.17415
gpapi.dll       6.3.9600.18339
cryptnet.dll    6.3.9600.18878
WLDAP32.dll     6.3.9600.19028
dinput8.dll     6.3.9600.17415
HID.DLL         6.3.9600.17415
XInput1_4.dll    6.3.9600.17415
deviceaccess.dll    6.3.9600.17415
DSOUND.DLL      6.3.9600.17415
MMDevAPI.DLL    6.3.9600.17415
wdmaud.drv      6.3.9600.17415
ksuser.dll      6.3.9600.17415
AVRT.dll        6.3.9600.17415
AUDIOSES.DLL    6.3.9600.17415
msacm32.drv     6.3.9600.17415
MSACM32.dll     6.3.9600.17415
midimap.dll     6.3.9600.17415
libFLAC-8.dll
libogg-0.dll
libmodplug-1.dll
libmpg123-0.dll
libvorbisfile-3.dll
libvorbis-0.dll

Windows 6.3.9600
DrMingw 0.9.0
 

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I come here because I loaded mods, and once I loaded them, my record attack times weren't recognized by SRB2 Kart, which made me lose options that I unlocked through record attack, like hard speed and encore mode on servers.

I wonder if people encountered this issue and if it was solved before.
 
Desynched on Downhill Jam

I don't know whether this can go here or in the thread of the map, but on Downhill Jam of the Fickle Hearts pack, Every time I reach the second checkpoint, the server attempts to resynch before ultimately kicking me out. This has happened consistently and I don't know what's causing it.
 
I come here because I loaded mods, and once I loaded them, my record attack times weren't recognized by SRB2 Kart, which made me lose options that I unlocked through record attack, like hard speed and encore mode on servers.

I wonder if people encountered this issue and if it was solved before.

May not actually be a bug. Some add-ons use a custom gamedata, which temporarily replaces the normal one--losing your medals too. I know of some map packs that do this; Nightmare Pack, Masters Pack and Insanity Pack. I believe they use a custom gamedata because add-ons with Lua disable Record Attack.
 
Confirming the above splitscreen rendering issue. Happens on 64-bit build with more than 2 players. Likely caused by the way post processing is handled.

Tested on other tracks with water and it happens in all of them. Encore Mode was tested on other tracks and it happens there too.
 

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Ya thought that v1.1 would be the final revision? Didn't you?

Welp, You guys really shouldn't declare v1.1 as the last release version of the game as you knew stuff like this would come up :)

Anyways, crash from the replay system.

Happened on the 64-bit version, Was just naming my replay as ":^(" until suddenly
Code:
 Error occurred on Wednesday, May 29, 2019 at 10:58:17.

srb2kart.exe caused an Access Violation at location 00547C70 in module srb2kart.exe Reading from location 019A0000.

Registers:
eax=019a0000 ebx=497b8a5c ecx=2b37ed78 edx=91b4cd5c esi=497bf312 edi=d9e8edcd
eip=00547c70 esp=01b9faa0 ebp=fdc93c88 iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010206

AddrPC   Params
00547C70 776D2BF0 6B566869 FFFFFFFE  srb2kart.exe!md5_process_block
0054884D C00000A3 01B9FB34 00000010  srb2kart.exe!md5_buffer
7353E6D8 01B9FBC8 006958D4 00000000  mswsock.dll!Tcpip6_WSHGetSocketInformation
77394E0D 00E1F080 07FFFFB1 08E1F070  msvcrt.dll!sprintf
0043F520 00000678 776BBD69 00000001  srb2kart.exe!G_SaveDemo
746C5D8F 00000001 01B9FC58 01B9FC7C  WS2_32.dll!recvfrom
776BBD69 00002733 0000BB5F 0000BB5D  ntdll.dll!RtlRestoreLastWin32Error
746DE8EC 00000678 10F998BC 000005AA  WS2_32.dll!WEP
0053832A 810A78F8 00000011 00000000  srb2kart.exe!SOCK_Get
00453725 018BD62C 00000000 00000000  srb2kart.exe!Y_Ticker
004BA847 00000000 00000000 00000000  srb2kart.exe!P_MapEnd

that.
 

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