Display Object Hitboxes

Display Object Hitboxes 2.1

clairebun

Community Noise Maker
Sonic Team Junior
This script displays the present hitboxes (represented by strings of sphere objects) for most interactive game objects.

This is a developer tool intended to aid with testing object collisions.

Console commands:
hitbox_density - The thickness of the displayed hitbox. 0 disables the visual hitboxes entirely.
hitbox_distance - The maximum distance at which hitboxes are drawn.
hitbox_color - Enables/disables color-coding of hitboxes.
hitbox_rings - Enables/disables visible ring hitboxes.
hitbox_player - Enables/disables visible player hitboxes.

Fair warning that this script is resource intensive on its max settings. This mod also has not been tested for net stability.
 

Attachments

  • srb20032.png
    srb20032.png
    110.7 KB · Views: 749
  • srb20031.png
    srb20031.png
    128.1 KB · Views: 680
  • srb20029.png
    srb20029.png
    99 KB · Views: 811
Last edited:
If you're not using this to help create good hitboxes for your custom objects, you're doing something wrong. This little script has saved me from a ton of potential frustration.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top