Adventure Sonic (v1.8b)

Adventure Sonic (v1.8b) v1.8b

I'm in your wall's
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So now this model might be made into Srb2 Adventure Sonic. All we need now is the super Sonic model
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We also need the Sa2 Glowing supersonic with the shiny gold foil like color
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I do have the Super head and torso mesh with Generations' textures but I need to make a full Super release with a proper tint and glow, and maybe an option for chrome if I can figure out how to drive that.
 
this model perhaps work in srb2 maybe?
I'm not sure SRB2 could handle that many polygons, but if it could, then I suppose it's possible to get rigged for SRB2 purposes! It's publicly usable, so anyone's welcome to try.

i love how it´s going on this project but i have a question. what is that city maps from the gifs and clips
You probably meant either Q6's HUB city (an WIP unreleased levelpack by OrdoMandalore), or my old (perhaps indefinitely) on-hiatus Chao City map. I've made a big old post about the maps I've been questioned about alot here!
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As I've said in the update post, v1.9 or v1.8c (haven't decided yet) will be released sometime alongside GS GrindRails! Adventure Sonic is practically the rail grinding posterboy, being the chad to introduce it in Sonic Adventure 2, so extra care was taken to make his rail interactions feel natural for Adventure players.
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There's lots of SA2 mechanics like...

Final Rush-style vertical rails with well-timed airdashes granting crazy speed.
Loops with SA2-style cameras and speedtrails
SA2-esque slope physics
Sidehops for rail switching
Rail balancing and "focus grinding" (SA2's crouch feature that trades balance for speed. Some characters auto-balance!)
Crazy Gadget-esque hangrails
Cool SA2 ramp jump tricks
Every single rail included in Sonic Adventure 2
And yes, Rush Mode's boost mechanics work perfectly well while grinding!
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None of this is restricted to just SA-Sonic, and there's tons of additional rail features not necessarily Adventure-based, but I'mma keep posts here primarily Adventure focused! Expect SRB2 to soon feel a whole lot more adventurous going forwards!

Though...the grind rail menu feels pretty Sonic-Adventurey, doesn't it? Even has a Dreamcast Controller with SA2's logo!
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