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SPMoves Enjoyer's Character Pack

Pre-1.09.4, there was a mod that was made by JTE called "SPMoves", its basically a cluster of usable custom abilities that was strapped on a bunch of custom characters.
I find that these moves are pretty interesting and I am currently making a pack of characters that are in SPMoves, as-well as some extra neat changes, and a possible map package.
Right now, I have Shadow. He has the Chaos Control ability that needs him to have at least one chaos emerald. If he presses spin in mid-air, he will start to dash at high speeds, stalling his vertical fall speed, he can do it as long as he has rings for it. Tokens now also only give you a chaos emerald instead of the token itself, no NIGHTS stages are in pre-1.09.4 versions. I feel like this will be a very nice mod 😃
 

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I'll think make (although I think it's port)
This old addon for 2.2 it's cool.
Gotta only download on pc anit-virus.
 
2 of the Knuckles Recolors moves are fully coded in.
Jason is the holder of the "Glide Blast" makes your glide even faster then before, but you can't climb walls. Changes made to this move are
*You can't do this underwater
*You can't do a normal glide out of it
Cyan is the holder of the "Speed Climb" it allows the user to climb walls twice as fast a knuckles can. At the cost of no gliding. Changes made this move are
*You can preform a weak glide that ends after a few seconds if you aren't at a wall already
 

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2 of the Knuckles Recolors moves are fully coded in.
Jason is the holder of the "Glide Blast" makes your glide even faster then before, but you can't climb walls. Changes made to this move are
*You can't do this underwater
*You can't do a normal glide out of it
Cyan is the holder of the "Speed Climb" it allows the user to climb walls twice as fast a knuckles can. At the cost of no gliding. Changes made this move are
*You can preform a weak glide that ends after a few seconds if you aren't at a wall already
oh neat
 
well sadly the dropbox link for download the build doesnt work. well ik some things about SPMoves since i play that build in 2005
 
decided to put every character im making in one big character pack because I just decided to make a link for some reason right after pluto lol
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right now, "he" currently has the SMBX version of the Pegasus boots as a passive, and "his sword"/"sword" beams, aka a no end-lag version of Amy's hammer that fires a projectile. Planning on giving him items based on what shield he has.
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finished coding 2 of his items + his main ability
He starts out with bombs, a basic explosion attack that can take out multi enemies at once
With the bomb shield he gets the big bomb, a bomb that splits into other bombs on death
He can also double jump to do the hero spin, gives high vertical height with i-frames
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Rule 15: Do not request people to make entire features or mods for you. Do use our wiki and the Guides section for help making them yourself, and use the forum or our Discord server to get more help. Suggestions for base SRB2 go in the Suggestions thread.
Maybe if u don't make this u can make a Cappy mod or a mario Odyssey moveset
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Also download?
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Also download?
 

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