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Managed to do the temple puzzle, I just got stumped at the very end
the room with the pink button talking about EGOs.
 
Well if you didn't figure it out
there's a switch on the corner that you stand on to activate, this will unlock two key objects, but will only show you one towards the good ending, if you want the key to trigger the bad end, it's also around the same area as where you get the key for the good ending is, maybe check behind the shooting gallery.
 
Well if you didn't figure it out
there's a switch on the corner that you stand on to activate, this will unlock two key objects, but will only show you one towards the good ending, if you want the key to trigger the bad end, it's also around the same area as where you get the key for the good ending is, maybe check behind the shooting gallery.
Oh, thanks. I actually had touched that switch before, it's just that the collision for it was a bit too small, but I got it to activate now.
 
Oh, thanks. I actually had touched that switch before, it's just that the collision for it was a bit too small, but I got it to activate now.
I'll probably fix it so it also activates when you touch it from the corners of the fof, as it was supposed to show the location every time you touched it. Just in case you either forgot or another player touches it so they also get the information.

There are also some QOL improvements that are coming to mind too. So look out for those as well. (As I realize certain things can be confusing at first glance)
 
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AirFox updated Park Valley (+The Island) with a new update entry:

Halloween/The Island QOL

This was a delayed update due to other projects being worked on, but I managed to sneak in the Halloween update before Halloween was over.

Park Valley
-Halloween Visual Event Active
-Fixed a global effect being technically disabled, and has been reenabled. (Performance Boost)
-Fixed an oversight for the wind fof being visible when it should be invisible
-Overhauled how the Egos are collected and counted in the map. This was to give a performance boost when collecting...

Read the rest of this update entry...
 
AirFox updated Park Valley (+The Island) with a new update entry:

Park Valley Christmas + PVTP 3.1 + Update regarding future updates of PV

Park Valley has received the Christmas treatment, thankfully before Christmas.

Park Valley is reaching its end on the main update cycles, after those updates, any more updates made to Park Valley will be fixes and optimizations if any are found. And when the time comes, porting them to the new versions of SRB2.

There are gonna be 3 more main updates and they are going to be Lore towards the 2 characters that are mentioned in the map. 1/4 lore updates have been made. While each one is...

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look airfox im sorry to say but characters like ryder dont have support via this map...










BECAUSE IT'S CRAMPED AS SHIT
Well Ryder might not be able to get to some of the areas of the maps, but that doesnt mean I will change the map to support them. Especially since it would require me to make certain things bigger for him to enter areas (especially The Island). So don't expect me to do many edits to add support for custom characters. I will only make big edits if it breaks the maps in some way. I will make certain areas more possible for Ryder to be able to complete certain areas, but don't expect me to have him be supported for The Island map.
 
I love this map, Its one of the best Character Test maps on the Message board, and i find it very fun to round if the Ego's! (The little babys)
Though i kinda wish there was some kind of Area that's basicly a very... very... Tall room, To test Gliding, Falling physic's, And other such Thing's. But along with some ring's on the way down it really could be a fun mini game!!
Anyways, I really enjoy your map. I hope you keep updating this map!! And also stay safe!!
 
AirFox updated Park Valley (+The Island) with a new update entry:

Every Park Valley is Personalized. Version 7.4

This update came out way later than I imagined it would be. Due to personal things, I stopped working on any projects for a few months, I now have more motivation to continue. This time I added an extra thing for saying thank you for waiting for this update. Some people may have seen a preview already, but I feel its great.

Park Valley
-Reverted the temporary events (Christmas and SnowFox's Memory)
-Added SnowFox's Spirit to the FC House, he has 6 unique text dialogue...

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hey could I ask what song you used to remember snowball?
That is At the Bottom of Night from Chrono Trigger
 
That is At the Bottom of Night from Chrono Trigger
Thank you, snowball was so cute
 

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