JadenArc
When the is! :flushed:
relatable
relatable
After quite a while, I have finally achieved everything I wanted to originally achieve with MCSonic, and as such, v2 shall finally come forth.
- A lot of new VFX has been added! You'll notice it easily.
- 2 new Co-Op features have been added!
- Momentum Boost! Hit a player whilst in Dashmode to give them a speed boost and either Dashmode or Speed Shoes based on flags.
- Power Share! A Hyper MCSonic player can press Custom 3 on the ground near a player to give them Super! This also...
Made the Peelout not display Peelout frames if Super, I just forgot a check.
Thought I had fixed that... will be fixed in v2.1, this is caused by a new feature of Hyper MCSonic.There's a bug where shields with ring magnet properties will not attract rings with MCSonic.
- Peelout sprites swapped out for v1.3's sprites.
- Attempt to fix Attraction Shield bug, but does not work.
Turns out I forgot to... actually include v1.3's changes, LOL. Phanto fixed that rq.
There's also dash frames for Super that are just Alt Sonic's Super Run, so now there'll be credit given to Icezer.
Fixed a bug involving jumping out of a Peelout when it's in the dash frames. Apologies for all these Day One updates!
... wait, is the Sonic R sound I used seriously from Sonic 3? Or did it regress back to Bubble Shield sound?Already found some issues with 2.1.2:
- The Super dash frames don't display during a peel-out or during dash mode.
- Super MCSonic's drop dash doesn't play the correct sound when landing from a drop dash. It should be "DSCDFM01".
- Some sounds already exist in SRB2.
- DSPELCHR = DSCDFM11
- DSPELREL = DSCDFM01
- DSMCBNCE = DSS3KAE
This should hopefully fix all remaining actual bugs.
- Rebound Dash trails actually have the proper colors during Hyper now.
- You can no longer store a bounce into Hyper Dash.
- Walldashing into objects will no longer behave erratically.
If this mod lags you severely in 2.2.9, that means initating the Lua VM at all causes that, and that is only an issue if your device could barely run SRB2 to begin with.This mod makes levels like CEZ2 or ACZ2 Terribly lag for me. Crappy laptop i have...
Well. CEZ2 doesn't have excessive lag both in Software and OpenGL modes in un-modified-vanilla state. This has been recently began to happen to me that. Loading specific SRB2 Add-Ons (Like Cman or Jim) or loading a lot of add-ons would make levels like CEZ2 Extremely lag. I've used my laptop for 10 months by now and i've notice other games too have performance issues recently.If this mod lags you severely in 2.2.9, that means initating the Lua VM at all causes that, and that is only an issue if your device could barely run SRB2 to begin with.
So, yes, your crappy laptop is at fault.
This is due to said mods using Lua, which starts the Lua VM. 2.2.9 optimized the Lua VM itself to prevent most lag, so if it is bringing CEZ2 to a halt, your laptop is currently barely running vanilla SRB2.Well. CEZ2 doesn't have excessive lag both in Software and OpenGL modes in un-modified-vanilla state. This has been recently began to happen to me that. Loading specific SRB2 Add-Ons (Like Cman or Jim) or loading a lot of add-ons would make levels like CEZ2 Extremely lag. I've used my laptop for 10 months by now and i've notice other games too have performance issues recently.
Actually, this isn't the problem, I'm experiencing the same issue as SinOrejas293, as even though when I'm in vanilla CEZ2 runs at a butter-smooth 35fps, but when I add the newest version of Max Control Sonic, it starts lagging and in some cases can bring it down to around 8-12fps when using some additional Lua, looking at the perfstat mobj logic Max Control Sonic brings it to 10ms compared to 3ms with other character mods and even vanilla, it seems the mod also uses way more PlayerThinks than necessary, none of these issues happened with previous versions of the mod, so I assume this problem started recently, I hope they'll be able to get fixed soon, as this is most likely my favourite SRB2 mod and it's a shame it's lagging my game now.This is due to said mods using Lua, which starts the Lua VM. 2.2.9 optimized the Lua VM itself to prevent most lag, so if it is bringing CEZ2 to a halt, your laptop is currently barely running vanilla SRB2.
That's strange, considering I have no FPS issues... interesting.Actually, this isn't the problem, I'm experiencing the same issue as SinOrejas293, as even though when I'm in vanilla CEZ2 runs at a butter-smooth 35fps, but when I add the newest version of Max Control Sonic, it starts lagging and in some cases can bring it down to around 8-12fps when using some additional Lua, looking at the perfstat mobj logic Max Control Sonic brings it to 10ms compared to 3ms with other character mods and even vanilla, it seems the mod also uses way more PlayerThinks than necessary, none of these issues happened with previous versions of the mod, so I assume this problem started recently, I hope they'll be able to get fixed soon, as this is most likely my favourite SRB2 mod and it's a shame it's lagging my game now.