whitesky

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    • whitesky replied to the thread SRB2: Generations.
      extremely so, especially with the limitations of the engine itself. srb2 was not built at all with how the levels are usually...
    • whitesky replied to the thread SRB2: Generations.
      i do not like polyobjects at all.
    • whitesky replied to the thread SRB2: Generations.
      minecarts are jank and slow (even with speed-pads) for modern sonic, extremely limiting when he also interacts with them as rails. i do...
    • whitesky replied to the thread SRB2: Generations.
      true. and i did need testers, but thats solved already. fun fact; apparently deep sea zone apparently fucks in performance when one of...
    • whitesky replied to the thread SRB2: Generations.
      hey guys, news for gens its going to be in semi-hiatus as in progress will become incredibly slow by june 16, classes will start...
    • whitesky replied to the thread SRB2: Generations.
      • srb20017.png
    • whitesky replied to the thread SRB2: Generations.
      im mourning for someone. ive only stopped development for one week but apparently the project is dead now. whatever.
      • srb20015.png
    • whitesky replied to the thread SRB2: Generations.
      ive decided to follow the long concept of turning red volcano and blue mountain into one level--sorry to disappoint you. it's gonna be a...
    • whitesky replied to the thread SRB2: Generations.
      no idea bruh school's gonna be back soon so i just have like one month?
    • whitesky replied to the thread SRB2: Generations.
      red volcano development started, the screenshot below is all of it at the moment but itll be given more work later once im rested. got a...
      • srb20007.png
    • whitesky replied to the thread SRB2: Generations.
      this project is supposed to be a record of progress on my skills with mapping, so its kinda expected to have the levels get differences...
    • whitesky replied to the thread SRB2: Generations.
      arid canyon is complete, final time are up=2:35 minutes and dp=2:50 minutes. took longer than expected (16 days) but thats alright. im...
    • whitesky replied to the thread SRB2: Generations.
      it would fit, but setting it up is a hassle and grind rails already serves the purpose of the minecart rails behavior to modern sonic.
    • whitesky replied to the thread SRB2: Generations.
      no minecart action, unfortunately. also, rather pointless as ms already grinds on it as rails.
    • whitesky replied to the thread SRB2: Generations.
      update 546 acz development begins
      • srb20018.png
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