Recent content by TrailBlazer

  1. TrailBlazer

    Kart Mania Reborn

    Following up on my v1 review, to add something I forgot as well as reflecting a couple things:
  2. TrailBlazer

    Mandrill Maze 1.1

    Ok so I was playing TF2ware again recently and I got the boss minigame where you had to finish the Mandrill Maze as a banana Heavy before the deathwall kills you. I figured "hey, why not turn it into a hell map?" And so I did. Map number is MAPCL.
  3. TrailBlazer

    MKDD Block City

    Here is a recreation of the battle map Block City from Mario Kart: Double Dash!! This map'll take up slot MAPD2.
  4. TrailBlazer

    [MP Level] Mandrill Maze

    Ok so I was playing TF2ware again recently and I got the boss minigame where you had to finish the Mandrill Maze as a banana Heavy before the deathwall kills you. I figured "hey, why not turn it into a hell map?" And so I did. Map number is MAPCL.
  5. TrailBlazer

    [Reusable] SMO RC Car Circuit

    Pretty interesting that this is the first MKWii Custom Map track port we got for SRB2Kart (I know the initial track is from Mario Oddysey but this track is a port of a custom map that was made for MKWii by AtlasOmegaAlpha). The 1:1 scale is a little bit big for kart, especially since it's a 5...
  6. TrailBlazer

    [MP Level] MKDD Block City

    Here is a recreation of the battle map Block City from Mario Kart: Double Dash!! This map'll take up slot MAPD2.
  7. TrailBlazer

    [Reusable] Kart Megamix Themes (Cactus Fix)

    Using module music doesn't necessarily cut down on the size. If you're wanting to make modules that are as accurate to the source music as possible, you would be wanting to use more channels and higher quality samples, right? That would mean that the resulting file would be larger in size...
  8. TrailBlazer

    Dragon Edition HUD

    This is a HUD based on the one from the romhack Sonic 1: Dragon Edition. I made it when I got bored looking at the same old HUD again and again. I also REALLY like the romhack, and its HUD. What this changes: -General HUD elements (Score, Time, Rings, and STTNUM) -Level Title Cards (All...
  9. TrailBlazer

    [Reusable] SkyLua v7.0.1

    SHADOW! HAVE YOU LOST YOUR MIND?! Ok so what happens here is with Shadow and SkyLua 6.3 is that whenever Shadow breaks a monitor with his homing attack, he gets launched (How far, long, and high he gets launched depends on the angle of the homing attack into the monitor) and his primary ability...
  10. TrailBlazer

    [Reusable] SkyLua v7.0.1

    Found a problem with FSonic and this lua. SkyLua conflicts with FSonic's ability to build up speed.
  11. TrailBlazer

    Problems with Searching for Servers

    So I search for all servers and get: But when I go to the mb, the servers that are really available are: These were taken 2 minutes separate from another. When I use direct ip, I can join no problem but why is this happening? EDIT: Not talking about servers with their ports not forwarded...
  12. TrailBlazer

    A problem with certain tunes

    So I'm trying to replace some of the musics in the game. Certain tunes, such as the invincibility and credits, do not loop in-game. When I play them back using the tunes commands in the console, they loop back with the loop point that I set correctly. Any ways to fix?
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