Recent content by ToaTom

  1. ToaTom

    [Open Assets] BIONICLE Sky Temple

    ToaTom updated BIONICLE Sky Temple with a new update entry: 1.4.8: Fixed checkpoints Read the rest of this update entry...
  2. ToaTom

    [Open Assets] BIONICLE Sky Temple - 1.4.8: Fixed checkpoints

    After playing this with other people for a while, I noticed the checkpoints in the reservoir area weren't set up correctly. This update fixes it. No more SPB'ing yourself in 2nd place!
  3. ToaTom

    [Open Assets] BIONICLE Sky Temple

    ToaTom updated BIONICLE Sky Temple with a new update entry: Stability update 1.4.7 Read the rest of this update entry...
  4. ToaTom

    [Open Assets] BIONICLE Sky Temple - Stability update 1.4.7

    Turns out 1.4.5 didn't fix the crash, so I ended up going back to 1.3 and redoing the improvements again, this time avoiding whatever caused the crash (ZB crashed on me before, and this time it didn't. Hopefully that means no crash in-game).
  5. ToaTom

    [Open Assets] BIONICLE Sky Temple

    ToaTom updated BIONICLE Sky Temple with a new update entry: Stability update v1.4.5 Read the rest of this update entry...
  6. ToaTom

    [Open Assets] BIONICLE Sky Temple - Stability update v1.4.5

    Attempted to fix the OpenGL rendering crash with stability updates. Also tweaked a few more visual glitches.
  7. ToaTom

    [Open Assets] BIONICLE Sky Temple

    Update v1.4: I was told about a problem with the reservoir area, in which you can get blasted over the short blue walls on the ramps, with no recovery. I've added an invisible barrier to prevent this. I also made a few graphical fixes and improvements, such as the rising door as you enter the...
  8. ToaTom

    [Open Assets] BIONICLE Sky Temple 1.4.8

    ID in use: MAPXT Race through the Sky Temple and re-live the nostalgia of Bionicle Heroes DS - at high speed! Featuring tricky S-Turns, dark corridors, swinging maces, and calming (but deadly) reservoir pools, this map is an enjoyable challenge in an immersive mystical-techno setting. Full...
  9. ToaTom

    [Open Assets] BIONICLE Sky Temple

    Thanks so much! The stage layout is actually mostly based off the first 4 levels from the game, all strung together into one big map :D
  10. ToaTom

    [Open Assets] BIONICLE Sky Temple

    Update v1-3 After playing this for a while I decided the items were a bit too frequent and didn't really make a lot of sense on multiplayer (put a lot of pressure on players to use them in the narrow tunnels). I've revised the placement of item boxes, plus added a guiding line on the floor for...
  11. ToaTom

    [Open Assets] BIONICLE Sky Temple

    (Old thread header from before the "Addons & More" update). ID in use: MAPXT MapThing IDs in use: 1745 - 1748
Back
Top