Mari0shi

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    • Mari0shi replied to the thread [Open Assets] Supercolors.
      Mari0shi updated Supercolors with a new update entry: HotFix Read the rest of this update entry... 1712777630 I can't promise it...
    • Mari0shi updated the resource [Open Assets] Supercolors with HotFix.
      I uploaded the wrong version, my bad!
    • Mari0shi replied to the thread [Open Assets] Supercolors.
      Mari0shi updated Supercolors with a new update entry: More Fixes Read the rest of this update entry...
    • Mari0shi updated the resource [Open Assets] Supercolors with More Fixes.
      Cleaned up MT_GHOST coloring script Added the ability to write external scripts to support mods that require player.scolor to use a...
    • Mari0shi reacted to crystallinegazer's update for resource HorizonChars with Cool! Cool!.
      Look, the TF2 Heavy Update! No wait, that's Milne. Here's the changelog. Milne is now alot heavier, reflecting more accurately the fact...
    • Mari0shi replied to the thread [Open Assets] Supercolors.
      Mari0shi updated Supercolors with a new update entry: Hotfix Read the rest of this update entry...
    • Mari0shi updated the resource [Open Assets] Supercolors with Hotfix.
      Fixed supercolors that don't end with a space and number having their names cut off (Such as Super Mystic Sonic's)
      • srb20281.gif
    • Mari0shi posted the thread [Open Assets] Supercolors in Lua.
      Mari0shi06 submitted a new resource: Supercolors - Expose all available Supercolors for usage! Read more about this resource...
    • Mari0shi created the resource [Open Assets] Supercolors in Lua.
      LOAD AFTER ALL CUSTOM SKINCOLORS COLORS NOT INCLUDED MENU USES KEYBOARD CONTROLS ONLY SUPERCOLOR COMMAND DOES NOT SUPPORT SOL FORMS...
      • srb20274.gif
      • srb20277.gif
      • srb20278.gif
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