// Texture definitions generated by SLADE3
// on Mon Mar 30 13:42:43 2026

WallTexture "SHMINE1", 256, 256
{
	Patch "ROCK2", 0, 0
	Patch "ACSHAD6", 152, -24
	{
		FlipX
		Alpha 0.20
		Style Translucent
	}
	Patch "ACSHAD6", 0, 128
	{
		FlipX
		Alpha 0.20
		Style Translucent
	}
	Patch "ACSHAD6", -34, -34
	{
		Alpha 0.20
		Style Translucent
	}
	Patch "ACSHAD6", 128, 128
	{
		Alpha 0.20
		Style Translucent
	}
	Patch "ACWD5", -32, 128
	Patch "ACWD5", 96, 0
	Patch "ACWD6", 0, -32
	Patch "ACWD6", 128, 96
	Patch "ACWD2", 0, 0
	Patch "ACWD2", 224, 0
	{
		FlipY
	}
	Patch "ACWD2", 0, 128
	Patch "ACWD2", 224, 128
	{
		FlipY
	}
	Patch "ACSHAH01", 0, -8
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACSHAH01", 0, -24
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACSHAH01", 0, 32
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACWD4", 0, 0
	Patch "ACWD4", 0, 224
	{
		FlipX
	}
	Patch "ACWD4", 128, 0
	Patch "ACWD4", 128, 224
	{
		FlipX
	}
	Patch "ACNAIL", 8, 16
	Patch "ACNAIL", 240, 8
	Patch "ACNAIL", 232, 232
	Patch "ACNAIL", 16, 240
	Patch "ACNAIL", 124, 104
	Patch "ACNAIL", 104, 124
	Patch "ACNAIL", 144, 124
	Patch "ACNAIL", 124, 144
}

WallTexture "SHMINE2", 256, 256
{
	Patch "CAVEWL3", 0, 0
	Patch "ACSHAD3", 0, 80
	{
		Alpha 0.20
		Style Translucent
	}
	Patch "ACSHAD3", 0, 152
	{
		Alpha 0.20
		Style Translucent
	}
	Patch "ACWD4", 0, 72
	Patch "ACWD4", 128, 72
	Patch "ACWD4", 0, 144
	Patch "ACWD4", 128, 144
	Patch "ACWD2", 0, 0
	Patch "ACWD2", 224, 0
	{
		FlipY
	}
	Patch "ACWD2", 0, 128
	Patch "ACWD2", 224, 128
	{
		FlipY
	}
	Patch "ACSHAH01", 0, -8
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACSHAH01", 0, -24
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACSHAH01", 0, 32
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACWD4", 0, 0
	Patch "ACWD4", 0, 224
	{
		FlipX
	}
	Patch "ACWD4", 128, 0
	Patch "ACWD4", 128, 224
	{
		FlipX
	}
	Patch "ACNAIL", 8, 16
	Patch "ACNAIL", 240, 8
	Patch "ACNAIL", 232, 232
	Patch "ACNAIL", 16, 240
	Patch "ACNAIL", 12, 84
	Patch "ACNAIL", 236, 84
	Patch "ACNAIL", 236, 156
	Patch "ACNAIL", 12, 156
}

WallTexture "SHMINE3", 256, 256
{
	Patch "ROCK2", 0, 0
	Patch "ACSHAD5", 96, 96
	{
		Alpha 0.20
		Style Translucent
	}
	Patch "ACSHAD5", -32, 96
	{
		Alpha 0.20
		Style Translucent
	}
	Patch "ACWD5", 0, 32
	Patch "ACWD5", 32, 128
	Patch "ACWD5", 160, 0
	Patch "ACWD5", -128, 160
	Patch "ACWD2", 0, 0
	Patch "ACWD2", 224, 0
	{
		FlipY
	}
	Patch "ACWD2", 0, 128
	Patch "ACWD2", 224, 128
	{
		FlipY
	}
	Patch "ACSHAH01", 0, -8
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACSHAH01", 0, -24
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACSHAH01", 0, 32
	{
		Alpha 0.10
		Style Translucent
	}
	Patch "ACWD4", 0, 0
	Patch "ACWD4", 0, 224
	{
		FlipX
	}
	Patch "ACWD4", 128, 0
	Patch "ACWD4", 128, 224
	{
		FlipX
	}
	Patch "ACNAIL", 8, 16
	Patch "ACNAIL", 240, 8
	Patch "ACNAIL", 232, 232
	Patch "ACNAIL", 16, 240
	Patch "ACNAIL", 156, 12
	Patch "ACNAIL", 236, 92
	Patch "ACNAIL", 92, 236
	Patch "ACNAIL", 12, 156
}

// End of texture definitions
