Freeslot
MT_GLOB
SPR_GLOB
S_GLOB_0

State S_GLOB_0
SpriteName = GLOB
SpriteFrame = A

Object MT_GLOB
#$Name Globe
#$Sprite GLOBA0
#$Category Baldi's basics objects
MapThingNum = 4089
SpawnState = S_GLOB_0
Radius = 12*FRACUNIT
Height = 80*FRACUNIT
Flags = MF_NOTHINK|MF_SOLID
SpawnHealth = 1
ReactionTime = 20