Freeslot
MT_DUMMY
SPR_BALO

Object MT_DUMMY
#$Name DUMMY
#$Sprite BALOA0
#$Category Baldi's basics objects
MapThingNum = 4070
SpawnState = S_NULL
Radius = 32*FRACUNIT
Height = 256*FRACUNIT
Flags = MF_SCENERY|MF_SLIDEME|MF_ENEMY
SpawnHealth = 1
ReactionTime = 20