Freeslot
MT_CORN
SPR_CORN
S_CORN_0

State S_CORN_0
SpriteName = CORN
SpriteFrame = A

Object MT_CORN
#$Name Corn
#$Sprite CORNA0
#$Category Baldi's basics objects
MapThingNum = 4077
SpawnState = S_CORN_0
Radius = 8*FRACUNIT
Height = 256*FRACUNIT
Flags = MF_NOTHINK|MF_SOLID
SpawnHealth = 1
ReactionTime = 20