Freeslot
MT_CORD
SPR_CORD
S_CORD_0

State S_CORD_0
SpriteName = CORD
SpriteFrame = A

Object MT_CORD
#$Name Corded lamp
#$Sprite CORDA0
#$Category Baldi's basics objects
MapThingNum = 4090
SpawnState = S_CORD_0
Radius = 32*FRACUNIT
Height = 32*FRACUNIT
Flags = MF_SCENERY|MF_NOGRAVITY
SpawnHealth = 1
ReactionTime = 20