Freeslot
MT_ROKC
SPR_ROKC
S_ROKC

State S_ROKC
SpriteName = ROKC
SpriteFrame = A

Object MT_ROKC
#$Name Rock
#$Sprite ROKCA0
#$Category Baldi's basics objects
MapThingNum = 4079
SpawnState = S_ROKC
Radius = 24*FRACUNIT
Height = 32*FRACUNIT
Flags = MF_NOTHINK|MF_SOLID