Freeslot
MT_M1K
SPR_MINS
S_M1K_UPWAIT
S_M1K_UP
S_M1K_WAIT

State S_M1K_UPWAIT
SpriteName = MINS
SpriteFrame = A
Duration = 1
Next = S_M1K_UP

State S_M1K_UP
SpriteName = MINS
SpriteFrame = A
Action = A_ZThrust
Var1 = 3
Var2 = 0
Next = S_M1K_WAIT

State S_M1K_WAIT
SpriteName = MINS
SpriteFrame = A
Duration = 31
Next = S_NULL

Object MT_M1K
#$Name YTP's Spent (1K)
#$Sprite MINSA0
#$Category Baldi's basics objects
MapThingNum = 4068
SpawnState = S_M1K_UPWAIT
Radius = 32*FRACUNIT
Height = 32*FRACUNIT
Flags = MF_SCENERY|MF_NOGRAVITY