Freeslot
MT_M10K
SPR_MINS
S_M10K_UPWAIT
S_M10K_UP
S_M10K_WAIT

State S_M10K_UPWAIT
SpriteName = MINS
SpriteFrame = B
Duration = 1
Next = S_M10K_UP

State S_M10K_UP
SpriteName = MINS
SpriteFrame = B
Action = A_ZThrust
Var1 = 3
Var2 = 0
Next = S_M10K_WAIT

State S_M10K_WAIT
SpriteName = MINS
SpriteFrame = B
Duration = 31
Next = S_NULL

Object MT_M10K
#$Name YTP's Spent (10K)
#$Sprite MINSB0
#$Category Baldi's basics objects
MapThingNum = 4067
SpawnState = S_M10K_UPWAIT
Radius = 32*FRACUNIT
Height = 32*FRACUNIT
Flags = MF_SCENERY|MF_NOGRAVITY