Freeslot
MT_FOOD
SPR_FOOD
S_FOOD

State S_FOOD
SpriteName = FOOD
SpriteFrame = A

Object MT_FOOD
#$Name Food plate
#$Sprite FOODA0
#$Category Baldi's basics objects
MapThingNum = 4080
SpawnState = S_FOOD
Radius = 32*FRACUNIT
Height = 32*FRACUNIT
Flags = MF_SCENERY