Freeslot
MT_CORD
SPR_CORD
S_CORD

State S_CORD
SpriteName = CORD
SpriteFrame = A

Object MT_CORD
#$Name Corded lamp
#$Sprite CORDA0
#$Category Baldi's basics objects
MapThingNum = 4090
SpawnState = S_CORD
Radius = 32*FRACUNIT
Height = 32*FRACUNIT
Flags = MF_SCENERY|MF_NOGRAVITY