#===========#
# Freeslots #
#===========#
Freeslot
# Alarm Sys.
MT_MAYALRM
S_STATEMAYALRM
SPR_MYAT

#====================#
# Object Definitions #
#====================#
Object MT_MAYALRM
#$Name Alarm
#$Sprite MYATA0
#$Category (KPak) Mayship Marine
MapThingNum = 3010
SpawnState  = S_STATEMAYALRM
Radius = 16*FRACUNIT
Height = 76*FRACUNIT
Flags  = MF_SCENERY


#===================#
# State Definitions #
#===================#

# Alarm Sys.
State S_STATEMAYALRM
SpriteName = MYAT
Duration = -1